The skill Ablaze isn't the thing thats broken even in your opinion, rainlord, from what I read you just want the skill to have a different name. The skill is supposed to work like a Growth skill but only for attack. I guess in a way it should be called something like inflame, which would make more sense.
A short, enjoyable little rpg. Though really on the easy side. Giving everyone double turns, then Knight 60% block/chiv and King 3 health per turn/command. Then give Priestess one of resurrect, smite, and heal all. After that all you need is extra damage, the rest of the skills are pointless compared to the raw power you get by just upping attack. Beat boss in 3 turns.
Ok, huge nit-picky problem: When using touch, when you are using click+hold to place Xs, if you go over already placed Xs they become blank, but when you are click+hold to draw black spaces, going over a black space twice doesn't make it blank. Please fix the X side so that double mousing doesn't change a space to white. It should work like the black squares.
I really confused by the wait times for the research. Alright, so it makes sense that it takes time to do these actions, but why do I need to wait for it to load? It doesn't change anything, and I can just walk away from the computer while it researches. A time constraint means nothing if there is no time limits or anything to make waiting a good or bad decision.
Everyone, the best way, if you are going to be idle-ing (which, obviously you are) is to click the little coffee mug in the bottom right when you aren't actively playing. It speeds up the processing by a ton, allowing your DPI to not be reduced by processing speed nearly as much.
Oh no. Don't tell me that every random '?' world item you can interact with has a different saying depending on whose leading! I mean, thats awesome, but its going to take me forever to listen to every possible phrase!
EBF3 Had a backstory reason for why everyone was de-leveled at the begginning of the game, but I guess kupo couldn't think of a logical reason for #4, haha. Maybe the trio is low leveled because they hadn't been practicing while busy being thieves?
I just wanted to point out a point of the game that I almost missed after completing it. Note that it is a FIRE that is the cause of the deaths. It is the best feeling ever when you see something so small, almost overlookable, that shows the extent of the effort that story writers put into masterpieces like this.
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