kingorkami's Comments

Game Comments
Play Mr. Goldfish Mr. Goldfish Apr. 17, 2012
While loading, "You the Player" got covered by the stencyl logo... lol
Developer response from Abigayl

I know... will work on that.

Play Stencyl 2.0 Advanced Tutorial: Lagless Actors Stencyl 2.0 Advanced Tutorial: Lagless Actors Apr. 01, 2012
Thanks Abigayl! You and Sunflower really taught me a lot. :p Still, excellent tutorial and a very interesting take on collision. 5/5ed and faved like always. :D
Developer response from Abigayl

Do you have another idea for collisions as well (besides the normal method)? If so, would love to hear it, always looking for new techniques. Thanks for the 5 and fave :)

Play WarMage Battlegrounds WarMage Battlegrounds Mar. 30, 2012
Very good game. It should have a unit experience system like Pox Nora's. That would be damn nice. :D
Developer response from Burstonline

Glad you are enjoying it and thanks for the feedback, kingorkami. Have a great day -- and weekend!

Play Stencyl 2.0 Mini Tutorial: Tweens Stencyl 2.0 Mini Tutorial: Tweens Mar. 08, 2012
For this specific tutorial, there is no point in seeing more than the blocks we wanted to see, so I guess that this way of taking screenshots fits perfectly. ALso, thanks for the tutorial, always wondered what was the difference between all those tween options, lol
Developer response from Abigayl

Alright, thanks for the feedback :)

Play MAD: Mutually Assured Destruction MAD: Mutually Assured Destruction Mar. 04, 2012
The destruction's obviously mutual because, if you have to continuously defend, they have to spend all their money making retardly designed missiles and throwing them at you as blindly as they can... Perfect game!
Play Crystal Saga Crystal Saga Mar. 03, 2012
Holy crap! Even items from the item mall have a chance of not working...
Play Parallel Kingdom Parallel Kingdom Feb. 22, 2012
This game is kind of a mess, I don't understand a thing.... But am gonna play it till am truly bored of it because, seriously, in this huge pile of poop that is "play for 2 minutes and wait for your energy to refill", this mmo is at least quite original and sandbox-y... 5 stars. :D
Play Abobo's Big Adventure Abobo's Big Adventure Feb. 21, 2012
I hate that water level from Mario with passion.... always hated it, always will.
Play Super Samurai Sweeper Super Samurai Sweeper Feb. 14, 2012
How I beat the game: bought the 4 companions as soon as I could, with the spare xp I bought health for the samurai. Once I had all 4, I started buffing damage and attack speed of the samurai. Buy the Chakra upgrade, that's a must, and also get yourself the ultimate strike thingie upgrade, then try to save it till last battle (you will obviously have spare energy since it only costs 70, so upgrade and spam your dagger throw). Basically, buff up your samurai after getting the 3 companions, and try to play on survivability. ANother excellent game by Nerdook, 5/5. :D
Play Invader Breaker Invader Breaker Feb. 12, 2012
Here are a couple of suggestions: -A small text that pops up to tell you what you just picked up, for example "Speed up!" or "+Speed" or something. -Score or time-dependant difficulty. As said someone else, once you get the hang of it, you can keep playing forever (heck, I had 260k score before getting bored and suiciding, lol). would be cool to have bosses that start firing at you after a set amount of time, and then turn the screen into a bullet hell after a little longer, that would be cool. Otherwise, this is an awesome game and despite those little remarks I made, still deserves a 5/5. Polish it a little more and I will have problems because I won't be able to rate it any higher, lol.
Developer response from Abigayl

There is indeed a time-dependent difficulty curve, but by the comments, it is not nearly steep enough. I do have some ideas of the "Reboot" version for the power-ups to make them clearer. I am still confused as to why the power-ups are confusing; I know that I am the creator, but they all made sense to me...

Play Invader Breaker Invader Breaker Feb. 12, 2012
Only thing I don't like is the size and form of the powerups, you can't tell which one does what. In old breaker for example you could tell very easily what a powerup does. 5/5 Anyway because it's awesome. :D
Developer response from Abigayl

If you have suggestions to make them clearer, please let me know. They are each color coded and the graphics are supposed to describe what they do. If you can think of something better, I'm all ears.

Play Cat God vs Sun King Cat God vs Sun King Jan. 27, 2012
Play Call of Gods Call of Gods Jan. 22, 2012
I kill a couple of skeletons and the lord reweards me with a castle. Then I build a couple of buildings in my castle, and some random guy tells me that I have to go meet the weaponsmither because he needs an assistant... These guys got a messed up prestige idea...
Play MARDEK RPG: Chapter 2 MARDEK RPG: Chapter 2 Jan. 18, 2012
"AGH! My upper left section of my right lung! Also my spine! The pain!" instant 5/5!
Play MARDEK RPG: Chapter 1 MARDEK RPG: Chapter 1 Jan. 18, 2012
"social fox is hot *drools* I want 2 merry him wen I meat him adn we wil have liek 3 babys nad i will call them cory and brandon and janey-sue!!11 squee!11" >Insta 5/5
Play Pirates of the Undead Sea Pirates of the Undead Sea Jan. 17, 2012
6/5 for one of the coolest games on kong! :D
Play The Ocean Around Me - Week Two The Ocean Around Me - Week Two Jan. 16, 2012
6/5 :D
Play BeGone: Guerra BeGone: Guerra Jan. 15, 2012
Servers dont seem to load or me either.
Play Weird spinning guys, and the big head. Weird spinning guys, and the big head. Jan. 12, 2012
You should also add to the controls diagonal movement. And keep up the nice work. :)
Developer response from Mossonthehat

My friend irl did suggest 8-way movement, I will get onto that as soon as I can. :D Thanks for playing and for commenting and suggesting some improvements. :)

Play A Game Full Of Despair A Game Full Of Despair Jan. 12, 2012
Gave it 4/5. But then idk why I gave it 5/5. Depressing.
Developer response from WonderSunflower

It's so depressing that we can't avoid all the mistakes we do. :D ...uh, I mean, D: Yes, that!!1