Cant play in chrome, cant play in ie. exactly how much did firefox pay you guys to make this? But whatevs, switch to firefox, and still doesnt play. Youve been making flash games a long time..making this one unplayable to your fanbase doesnt seem to make good sense.
When will the creators of these games learn that upgrades should be something grindable? Getting stars or medals that are a limited resource is not fun, sure it adds a strategic value early on, but ultimately grinding is its work for its own reward, if we choose to grind out and skip that strategy, we have no right to complain about the ease... but it should be an option atleast.
Perfect turret style game. Upgrades and several options for them, the ability to actually grind for said things, autofire, (the worst trend in turret/tower defense games is the you earn stars on a mission, thus for, wherever you are, thats where you are, you cant grind to level up at all, which you fix perfectly!And the autofire makes those of us on a laptop able to actually function and play, so, hats off to you, the best turret defense game ever!
quality options, seriously. I enjoy the game, I will play through it, but its losing a star for lagggggggg. I would suggest dropping the little after image from the weapons, because the wizard and the archer dont have them, and their attacks dont lag nearly as bad. Also the little afterimage from the balls would help I think. Im not a programmer, just an observer, but these are the things I see from my end that seem to be slowing it down.
After unlocking every ability, circus and rainbow, Goblin, Turtle, Golem, Healer, Goblin Goblin Goblin Goblin, Healer, Golem, Turtle, Golem is the way to go, and just use stun on any bog towers to fix that problem without wasting a slot on the cleansers.