mattex2's Comments

Game Comments
Play Crystal Saga Crystal Saga Apr. 17, 2012
Putting something in the chat box saying when a spell is cast on you. 'Player "X" has cast Heal on you for "Y" amount!' - This allows people to say thanks to supports. Nothing is worse than saving someone's life and they dont even notice/care.
Play Crystal Saga Crystal Saga Apr. 17, 2012
I'm confused, with rogue skills the arrow for both shadow and combat "final skill"comes from the middle; but the description says a different skill is needed? Fix that please. Less GUI things on screen or at least give us the option to put them to the side like we can with the chat box.
Play King's Bounty: Legions King's Bounty: Legions Apr. 06, 2012
"Energy" :Check, Tutorial that makes me say "Yea, I get it" constantly: Check, Virtually no story to keep the player interested: Check. My oh my, this looks like a facebook app! At least you did something different with the combat and 3D.
Developer response from NivalPublishing

Is our tutorial really that annoying? And what's wrong with the story, mattex2?

Play My "Dear" Boss My "Dear" Boss Jan. 11, 2012
Sent the boss to the grave via super-boss; the irony.
Play My "Dear" Boss My "Dear" Boss Jan. 11, 2012
I like how that im kicking him over and over but its my torso thats getting buffed =3
Play Time World Time World Dec. 20, 2011
"Sell Prize" and "Buy Prize"?
Developer response from playmage

Thanks, we will get that typo fixed soon.

Play Pursuit of hat Pursuit of hat Nov. 13, 2011
haha oh god yes. im only at level 7 and this game is great; a nice take on the puzzle platformer.
Play Realm of the Mad God Realm of the Mad God Nov. 05, 2011
I'd like to play this, i really would. but the lag is so bad that i get disconnected after 10 seconds is ridiculous.
Play The King's League The King's League Sep. 22, 2011
oh holy god im an idiot. i found the dismiss button under the unit management(helmet).
Play The King's League The King's League Sep. 22, 2011
I cant find a way to fire/remove units so that i can hire the "special" version of them; on that note if you hire someone while full, it takes the resources away and removes them from the 'hire list' but doesnt hire them because you have no room.
Play Accelerator Accelerator Sep. 09, 2011
Whoop, scratch that comment, i found the sensitivity option. on that note, 7 sensitivity is crazy.
Developer response from TenebrousP

Cool, no worries!

Play Accelerator Accelerator Sep. 09, 2011
Is it just me or is the mouse still slightly slow when doing long/multiple turns? And thanks for the selective start speed; so handy!
Play Accelerator Accelerator Sep. 04, 2011
turning seems to be a bit stiff, not sure if it's meant to be. The red lines to show incoming split paths is a good idea, its hard to see the splits otherwise.
Play Chronicles of Herenvale Chronicles of Herenvale Sep. 02, 2011
"This game looks intere- whoa it uses energy? nope."
Play Wonderputt Wonderputt Aug. 16, 2011
The only complaint is that it was sometimes hard to tell which way i could go due to the camera angle and the "edges" not easily seen. other than that i commend you on your graphical work; its a really good looking game.
Play The Adventures of Dear Explorer The Adventures of Dear Explorer Jun. 28, 2011
Oh my bad, i take back my comment about the upgrade screen, i was mousing over them, use the arrow keys instead (hey mattex, how about reading? try it this time). the one about the loudness still stands tho.
Play The Adventures of Dear Explorer The Adventures of Dear Explorer Jun. 28, 2011
A few things before actually playing. A way to turn the music down/off without the sound also going off. In the upgrade screen, tell us what each upgrade DOES; "increase shotgun damage" or "increases speed" just isnt gonna help. Controls, no wasd + mouse aim? not a complaint just a question; most games that allow shooting are that way, any reason why you chose arrow keys?
Play Warp Raider Warp Raider Jun. 21, 2011
A description for what a weapon does would be nice. "17DPS" doesnt cut it when you have blasters or beam weapons. something small like "Weapon type: Beam" or even just "Type: Blaster". Also something for the shop to say that they get different stock after each mission and that theres only 1 of each item in the store would be great.
Play Champions of chaos Champions of chaos Jun. 19, 2011
Soooo...Why cant the Thorn spell kill? hitting it then it hitting a thorned char should finish it off rather than having me hit it again because its on 1hp.
Play Continuity Continuity Jun. 18, 2011
Falling through the same few pieces to get a single key makes my brain hurt; in a good way. great stuff.