A couple things about this game, first, if 9999 is the cap for abilities, don't allow me to keep spending pts, I misclicked and lost a couple pts that way. Second, there should be another way to get missions through training, sometimes I have a 50 perfect streak and then the mission appears and I have to do aditional 20-25 at a score of 300+, mainly on the critical training and that is annoying, I think that each training session should be separated, that way when you get hit, you restart the session, but until you do, the count of perfects, streaks and all that keeps counting and you can easily get more missions, I got a 400+ combo on the critical twice and barely got me 30 missions done. Other than that is a good, entertaining game, 4/5.
I think that is somewhat random to kill the toaster, I haven't been able to do it in 3 attemps with everything maxed. The developer said to max everything and use your abilities. You can only use it 2 times before it goes, so, if I have to rely on the amount of crit hits, that is bad programming. otherwise, nice game
Very good game, although to have all the objects in boxes makes it "easy" (I asked for help and you helped :D ), is very entertaining and deep. It's well thought and has it's good share of humor as every graphic adventure should. It also has its good number of references to a lot of things. 5/5, I hope you can make even better games, congrats guys (and answering to every comments is a big plus, no developer does it)
I discovered a bug, if you press ctrl at any moment the game restarts but the crab keeps its current HP, use that to win, if you die when the game restarts it crashes, so be sure to have a full HP bar.
@Vinnythefox. Press Enter, there you have the menu, select with the arrows and the X to enter the submenus. In the help section you have everything you need to know, I recomend you to reald it, is at the bottom of the menu
a little glitch, error, or something you missed, is the fact that experience is based on percentage of the monster that appear, and not the total of the wave, so losing in lvl 16, in wave 2 with 5/10 monsters killed, gives you 50% of the experience of the lvl, in this case 60000, so you get 30000 exp points for losing in wave 2
You should allow leveling up your monsters further than lvl 60 in hard mode, I know the difficulty is that every monster is on the same lvl, but its pointless to use the monsters you have maxed out in a previous game and you can't use new ones because they are underleveled or doesn't have much growth space, and the only point in replaying is getting all the monsters which I think you can do in easy if you want. Another way it could be giving out skill points in some way so your monster gain more versatility and you don't have to change and train a new team just because there is a group with all the abilities that beat yours. Other than that the game is great, pretty well balanced in power between different types, but then again, I won't be playing hard mode because it doesn't have any sense.
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