meeblax's Comments

Game Comments
Play Get Home Get Home Oct. 13, 2010
Controls are terribly laggy in Safari for Mac. Looked like good backgrounds, but the game was not enjoyable because the controls were so difficult to handle. 2/5
Play Particles Unlimited Particles Unlimited May. 14, 2010
This isn't really a game. Maybe more of a toy, but there's nothing interesting or different about this compared to every other flash game. Delete this from Kongregate and go make something worth playing.
Play Lost and Found Lost and Found Dec. 20, 2009
A little glitchy, but I like it overall. "Nice jumping!"
Play The Game (of life) The Game (of life) Dec. 20, 2009
This is my favorite game ever. Incredible art, coding, and gameplay. The effort put into this game really shows. 1/5
Play GodLaser GodLaser Sep. 07, 2009
Extremely well done. This deserves more praise.
Play The Endless Drop The Endless Drop Sep. 06, 2009
I'm very surprised. If only the gameplay were on par with the excellent graphics and storyline.
Play Regrowth Regrowth Sep. 06, 2009
Very well designed, and I'll have to keep coming back to beat it all the way.
Play Avo-De Avo-De Sep. 06, 2009
This game is very polished, and the upgrade system works well. The difficulty is good. Definitely a 5/5 from me, and faved. The only issue I found is when I went too close to a wall, I got slowed down a lot.
Play Defend the Eastern Front Defend the Eastern Front Sep. 06, 2009
I like this game for the most part, but I think it suffers from everything being too small. The graphics overall need an improvement, but the mechanics are solid.
Play Crunchdown Crunchdown Sep. 06, 2009
The concept here is great, and I love being able to eat everything, but when you eat the enemies there a lots of glitches (as everyone else has pointed out).
Play Contrast Contrast Aug. 28, 2009
Nice, simple game. I like it.
Play Popebox Racer Popebox Racer Aug. 13, 2009
Fun game, but too repetitive. It needs extra levels.
Play Bullfist Bullfist Aug. 13, 2009
This should be much better-rated. Great game, though very difficult.
Play Combo Defender Combo Defender Aug. 04, 2009
The problem with this game is that it's too random. Work on the algorithm for the spreading more. Different enemies should have obviously different abilities. And plain "falling" isn't very exciting.
Play Avoidster Avoidster May. 21, 2009
This concept of this game (avoid the stuff) isn't particularly creative, but I loved the creative level design that you have here. The difficulty level is also just right—I only got to level 8 the first time, which makes me want to try again. While I'm a fan of the minimal interface, I wasn't sure where to find the mute button at first glance.
Play RainDrop RainDrop Feb. 21, 2009
Cool idea, but I only figured out that you have to grab other raindrops after the second try.
Play RobotOnAHoverBoard RobotOnAHoverBoard Feb. 06, 2009
If you improved the graphics, this game would be awesome.
Play Co-operation Co-operation Jan. 03, 2009
Great game, great concept and very well done. 5/5
Play Castle Clout 3.0 Castle Clout 3.0 Jan. 03, 2009
I like the concept and the physics, but I wish things would disappear once you knock them down. Also, some better instructions would be nice: it appears that you only need to knock things out of place to get the points.
Play Bouncing Bouncing Jan. 03, 2009
I like the concept, it's a step up from all those mouse avoider games. The difficulty is almost too high though. Please make the ball slower!