miacid's messagesPublic messages for miacid
kurt3235
Jan 2, 2010 9:21pm ha, i rarely check to see if anyone actually replies at all, but, I would say the number one thing that needs improvement would be the REALISM, since, as far in experience i had in games i played, anything can happen in real life too, as the saying “shit happens” goes. What i mean is that sim’s (in my view) have to concentrate on … show moreha, i rarely check to see if anyone actually replies at all, but, I would say the number one thing that needs improvement would be the REALISM, since, as far in experience i had in games i played, anything can happen in real life too, as the saying “shit happens” goes. What i mean is that sim’s (in my view) have to concentrate on making as close as it can to real life without making it too complicated for the player. For example, as far as some action games i played, especially most shooters, melee combat in the game is not anything like real life, since with a tap of the button, you could deliver a severe blow as an assassin, then slip away as a shadow. Either that, or start shooting the enemy who just noticed that. Well, that was for shooters actually, but i can only offer ideas and suggestions. You should ask other, more experienced developers for help, if you havent already. Btw, the way i type on t along the internet has recently ticked off one of those dev’s already… (Titch); About Number 1), it should be also that the pitch controls are with the roll controls are on the WASD keys, while the speed and rudder controls are the arrow keys show less
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kurt3235
Jan 1, 2010 6:39pm suggestions on improvement for SO:Dogfight; 1) including horizontal movement along with the speed control on the arrow keys would help with control 2) improving the default turning speed for all ships so it could provide a more solid control would some people like myself, 3) Changing the layout and view of the HUD and the cockpit could help, like 3… show moresuggestions on improvement for SO:Dogfight; 1) including horizontal movement along with the speed control on the arrow keys would help with control 2) improving the default turning speed for all ships so it could provide a more solid control would some people like myself, 3) Changing the layout and view of the HUD and the cockpit could help, like 3d person and behind-the-ship view would be nice 4) Sounds and music please! 5) customizable control layout with other settings 6)better organization of ship loadouts since i could just have missles or torpedoes to do the job 7) targeting system with distance gauging (like what you would get in a real fighter cockpit) can help greatly since the crosshairs only provide very rough gauging to be able to actually hit your target show less
GhostlyGamer
Dec 6, 2009 1:53pm |