missingno's Comments

Game Comments
Play Give Up 2 Give Up 2 May. 27, 2015
The desynced timers are a serious design flaw, they can make certain configurations literally impossible. I don't understand why you'd refuse to fix that.
Play Family Rush Family Rush Mar. 10, 2015
So you can't move, which means you can't avoid getting shot at. That's not realy fair.
Play Sky Quest Sky Quest Nov. 28, 2014
Grind is infuriating, and it feels like an obvious ploy to force the microtransactions on you.
Play Mu Complex : Episode One Mu Complex : Episode One Nov. 28, 2014
Huh, never knew cat worked on jpgs.
Play Bullseye (Interstellar Marines) Bullseye (Interstellar Marines) Jun. 02, 2014
Great, a badge that Linux users can never get. Please don't make them OS-specific like this.
Play 2048 Flash 2048 Flash May. 01, 2014
Augh, this is frustratingly slow. Why would you put this in a runtime environment as bulky as Flash? Why would anyone play this over the nice smooth JS original? Why do bad knockoffs get badges?
Play Pixelo Pixelo Apr. 29, 2014
Having to slog through basic puzzles to unlock hard ones is awful. Let me skip ahead, I already know how to play picross.
Play BioGems BioGems Apr. 24, 2014
It's actually pretty easy if you plan your moves out instead of just matching the first thing you see. Protip: Pay attention to what possible moves you're giving the opponent. The AI will always prioritize attacks over everything else, and this is easy to exploit. You can set up 4/5 of a kinds and combos of other gems that they'll ignore, and you can bait them into attacking you while you have defense+counter up. Just focus on controlling the board.
Play 2048 Hell 2048 Hell Apr. 19, 2014
Really frustrating how it gives a game over while I'm still trying to get possible merges to merge. Should have it wait a few more seconds.
Play Flood Runner 4 Flood Runner 4 Apr. 13, 2014
Horribly tedious grind.
Play Idle God 3 Idle God 3 Mar. 20, 2014
Why did this change require deleting everyone's saves?
Play Don't Move Don't Move Mar. 19, 2014
Been standing in front of a torch for quite a while now, no trophy 5.
Play I Am Level v1.0 I Am Level v1.0 Sep. 13, 2013
Doesn't run on Linux.
Play Super Duck Punch! Super Duck Punch! Sep. 10, 2013
Pressing down looks like a blocking pose, but doesn't appear to actually do anything. And it seems enemies don't get any hitstun at all, contrary to what the lying combo counter tells me. Also, this needs the specials that have become a staple of the 2D fighting genre - a fireball and a startup-invincible DP-type reversal. Look at some other established fighters and take notes, because as it stands this is kinda just a strategyless masher.
Play Swords & Potions 2 Swords & Potions 2 Aug. 02, 2013
Waiting For Server: The Game. Really needs an offline mode.
Play Eisydian Saga Eisydian Saga Apr. 13, 2013
That indicator of the boss's position at the bottom of the screen is an extremely helpful touch, brilliant idea. Never have to worry about take my eyes off my character when there's too many bullets to do so.
Play Turnament Turnament Mar. 28, 2013
Doing it in minimum turns and collecting coins are fundamentally at odds with each other, as you can only do both through memorization.
Play Super Duck Punch! Super Duck Punch! Mar. 23, 2013
After picking my opponent, the game just gets stuck fading the "1 horse sized duck" splash in and out repeatedly.
Play Thomas was alone. Thomas was alone. Dec. 28, 2012
Why take down the old version? I'm on Linux, so I can't play the new one.
Play Depict1 Depict1 Dec. 09, 2012
On the early level with the caged creature, you can jump partway into the wall. Couldn't find any significance to this, just a glitch?