moses78's Comments

Game Comments
Play Max Damage 2 Max Damage 2 Apr. 20, 2014
technically, level 39 is more like Plinko than pinball....
Play Flood Runner 4 Flood Runner 4 Apr. 12, 2014
There seems to be a glitch where when the plants eat you, the keys wont work to register to get out.
Play Game of Thrones Ascent Game of Thrones Ascent Mar. 12, 2014
jon snow dies at the end of the fifth book.
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Jan. 25, 2014
It would be a nice touch to add strengths to different weapon tiers, instead of it just having a weakness, have a strength where it would get an extra pop or two against special types of balloons. Like rockets being good against MOABS, and darts against glass. Would help balance it more, and make it much more interesting.
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Jan. 23, 2014
In addition to my last comment, another way to fix the issues with how long it takes to level up and be able to beat the game would be to make it so that anytime you fail a level, it doesn't count as though you collected the red blops, except in your cash on hand. That way it would be more worthwhile to continue playing through the level, instead of going "well, i have 100% on all previous level, and this one give me the most of replaying with 1200 blops, so i guess i'll play it 50 more times to be able to afford the next upgrade."
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Jan. 22, 2014
I don't think that teh grindiness is the issues, I think it is how you scaled the upgrades costs. They go from 200 to 12k over 6 upgrades, which for the power given, is not worth it. If you cut back the costs, you wouldn't have to change the collection mechanism at all, and would help the game go from being a 12 hour grindfest, to a fun 3 hour play. With the number of levels here, that's about all it's worth.
Play Dojo of Death Dojo of Death Jan. 19, 2014
5/5 So simple, yet still so elegant and fun. Well done sir. Difficult, but easy to pick up and play. You did a good job.
Play Takeover Takeover Jan. 01, 2014
I want to like this game so much, there is so much going for it. The concept is great, the story is great, the setup is great, but the game is terrible. There are so many issues with units leaving towns to capture them, or defending towns then leaving after being attacked so they don't heal, then the issue where we're pitted against a greater opponent, and then they don't follow the rules of the game. They have unlimited mana, money and units. Their units do what they tell them to. Their spells actually do stuff. Mine do not. It is ridiculous how many issues there are. I want to like this game, but I can't. The times are impossible, the enemies overpowered and unlimited.
Play Take a Walk Take a Walk Jan. 22, 2013
judging by the number of abandoned buildings, tree stumps and wild animals from different ecosystems, i'm going to say that this is set in a post-apocalyptic future. abandoned buildings, massive deforestation in an attempt at staying warm, and animals set free from the zoo. The kid is just trying to escape the horrors that are his every day life at his computer trying to figure out how to fix the atmosphere and put color back into the world. This game is that journey of him implementing it through music.
Play Cargo Bridge 2 Cargo Bridge 2 Oct. 06, 2012
i dislike how this becomes more about timing when to start and stop your person, instead of it being about making interesting challenges, it's a clicking puzzle. i was hoping to have more challenge from the bridge building, and finding interesting work around, and less about having to time stuff right so that your person doesn't walk off the edge. still a good game though, just not what i expected/hoped for.
Play Bloons TD 5 Bloons TD 5 Sep. 04, 2012
I'm rather upset by the fact that the boomerang thrower is not, in fact, called the Boomarangutang.
Play Bloons TD 5 Bloons TD 5 Aug. 31, 2012
for everyone complaining about losing save files, make sure that you are connected to ninjakiwi. that's how the game is saving. the top bar will say that you're not connected if you aren't. you will look as if you're starting over and lost your save if you aren't connected.
Play Bloons TD 5 Bloons TD 5 Aug. 25, 2012
it's weird to be playing a game BEFORE it has badges (we all know this will get badges, and that is a VERY VERY good thing)
Play Elemental Balance Elemental Balance Aug. 13, 2012
Insanity is oft described as doing the same thing over and over again and expecting something different, so you can describe sanity as doing the same thing repeatedly and expecting the same result. but what about those cases where you do the same thing and get an entirely different result every time? because that would describe this game perfectly.
Developer response from squidsquid

I see what you are getting at but it's not really correct. The physics will replay the same if you do the same thing. Just try replaying timed bomb levels without changing anything for example. If you do something a little different, there is a chance that it will lead to a big change in resulting physics - this is pretty much true of all physics-based games and I tried to design levels in ways that would minimize this as a problem.

Play Turbo Golf Turbo Golf Aug. 09, 2012
the putting line lies a lot of the time......it will say the ball will go straight, then you putt and it hits a divot or something and pops up, then doesn't go where it's supposed to....:(
Play Turbo Golf Turbo Golf Aug. 07, 2012
So for the hard badge, 350 seconds for 9 holes. that's 38.89 seconds per hole. now, let's say that you take two shots a hole, that's 28.89 seconds per hole, to complete it. That's less than 15 seconds of run time, between each shot, including time for the shot to come to an end. So if you are trying to figure out, exactly how long you should take for each shot, I hope that this helps. (I don't have the badge yet, just working on it and trying ot figure out the best way to approach it)
Play Wake Up the Box 4 Wake Up the Box 4 May. 30, 2012
You bastard! the boxes just want to nap, and now you're doing some weird Gitmo style sleep deprivation torture on them.
Play Nuclear Outrun Nuclear Outrun May. 15, 2012
shooting a nuke wont cause it to detonate.... you have to initiate a nuclear reaction, which conventional ordinance are not very good at doing.
Play Nuclear Outrun Nuclear Outrun May. 15, 2012
0m remaining, exit stage left, 3 seconds later, too slow....O.o I was so confused, i thought i was gone, but then i wasn't, and then i died. Realistic, but saddening.
Play Utopian Mining Utopian Mining May. 11, 2012
anyone else run into the issue with buying a chassis and it not being so that you can't buy it again. i've blown at least 5k on chassis' that i've bought already but had forgotten about buying since i had to leave. I don't know if this is a bug or what, but it's kinda annoying.