mp630's messages

Public messages for mp630

avatar for Armis_Game
Armis_Game

May 14, 2012 6:46pm

I too received nonconstructive feedback from ‘lolgay2’, after I invited him or her to elaborate I decided to visit his / her page, and notice that his/her mo is negativity, every game played or visited received negative feedback.

Apparently these types come with the territory.

avatar for lolgay2
lolgay2 May 16, 2012 1:23pm

- Yes I have played both Chess and Go and your game is nothing like them. Chess is a highly tactical game involving threats and revealed threats to highly mobile pieces on the board. Your game doesn&#…

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avatar for lolgay2
lolgay2 May 16, 2012 1:26pm

Correction: I mistakenly said that you can only build weapon once a turn. This is wrong and I apologize.

My point about the general lack of freedom still stands.

avatar for lolgay2
lolgay2 May 16, 2012 1:28pm

I might have forgotten to mention this: the restriction that you can only have one weapon on a territory is stupid.

avatar for froststarz
froststarz

Apr 20, 2012 11:07pm

armored assault is perfect as far as i am concerned

avatar for Renee_Wells
Renee_Wells

Jan 15, 2012 10:29am

5 has some nice improvements/bug fixes. One thing that still bugs me that I never mentioned. In the trade turn I expect the “Finish” button in response to a trade offer to prevent further offers from that color AI in that round, and “Reject” to deny that offer but allow other offers. Both buttons behave as “RejectR…

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avatar for mp630
mp630 Feb 8, 2012 5:46am

Beta test koc6 here → http://www.mind-wars.com/games/kings-of-conquest-6 – please leave me feedback on what you think.

avatar for Renee_Wells
Renee_Wells Feb 19, 2012 9:48am

The same attack bug still exists in low chance.

avatar for mp630
mp630 Feb 21, 2012 6:44am

I will look into it, any thing else you can think of that needs looking into, suggestions, etc??

avatar for mp630
mp630

Feb 12, 2012 3:16am

http://www.kongregate.com/games/mp630/kings-of-conquest-6-beta

avatar for mp630
mp630

Dec 9, 2011 3:51am

New Game → http://www.kongregate.com/games/mp630/armored-assault-beta

avatar for devi
devi

Nov 18, 2010 3:23pm

I have a question. For Kings of Conquest. I understand the idea of only restraining direct production of a unit type when one of that unit type is already present on the particular square, but why don’t the computers also have to follow this rule? Similarly it seems like the “fog of war” “feature” would only harm human…

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avatar for devi
devi Nov 22, 2010 4:42pm

I would love to, however, I probably won’t really be able to play games a lot until Christmas break. If you are still working on it, I will check it out then, probably. I wish you the best of lu…

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avatar for DeeBreezy
DeeBreezy Dec 23, 2010 12:11am

Hello i am interested in testing out your multilayer game. I recently started playing koc 4 and i love it. I would love to play with other players and see how it is.

avatar for mp630
mp630 Sep 3, 2011 7:40am

kos 5 is live, havent started the PvP game yet, that is soon and next. but as always real world and paying my rent comes first, heh.

avatar for MW2freak777
MW2freak777

Aug 31, 2011 9:17am

This game is awesome! i think that their should be different kids of weapons

avatar for mp630
mp630 Aug 31, 2011 4:56pm

what did you have in mind? tell me what you are thinking, maybe it will make it in.

avatar for Niactz
Niactz

Aug 21, 2011 3:45pm

Woah, it’s been forever since you left me a shout! :D
Hello :P

avatar for mp630
mp630

Aug 14, 2011 1:36am

Koc 5 is live → http://www.kongregate.com/games/mp630/kings-of-conquest-5

avatar for Niactz
Niactz

May 18, 2011 5:26pm

You rock! We need you to make more games :D

avatar for waterman22
waterman22

Jan 23, 2010 6:19pm

hey man, sorry it took so long to say this, but i dont read my whispers so i didnt see what you wrote to me, i want to apologize for what i said, i said it in anger and i didnt mean it. I understand that its hard making games and i thank you for making the games that youve made so far, honestly i love every one of them and you are one of my favorit…

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avatar for aierce
aierce

Nov 23, 2009 2:34pm

assult outpost is a simple game, you just sit in the middle and shoot, games like that as 2/5 at best, yet u stuffed abouted 50 upgrade options, which are all about the same, that’s what i mean by ‘a too simple game is too complex’. it’s like giving an army of 3 year olds super cutting edge weaponry, totally pointless

avatar for sirspikey
sirspikey

Nov 22, 2009 5:44am

yepp i thought it were to much to control, didn’t leave any fun. I believe you found it funny and that’s totally ok! People have different tastes and approaches, that is part of the beauty of mankind.

So I really don’t understand why you actually would take your time (away from playing), come up with something catchy and not so …

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avatar for dominator497
dominator497

Nov 18, 2009 5:49pm

dude i love ur kings of conquest games they r pretty cool thope the tips i gave u helped

avatar for Renee_Wells
Renee_Wells

Sep 2, 2009 12:23pm

The quick start works fine don’t change it. I had misunderstood a comment you made and not tried it. You said it used the same map and i thought that meant it would use the same map it generated last time and not regenerate when I tested it it generated a new map. Player creation when not quick starting could use default and remembered settin…

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avatar for bjmenowpls
bjmenowpls

Sep 1, 2009 8:55am

Hey i love the game u made, it requires a lot of strategy and its different very nicely done keep up the work~

avatar for Renee_Wells
Renee_Wells

Aug 30, 2009 1:21pm

On game options Number of Resources and Random Events don’t save the setting. On Map Options Water Area and Islands don’t save the setting. A redo button that used to be on the lake screen should be added to the save map screen to generate a different map without refreshing the page.

avatar for Renee_Wells
Renee_Wells

Aug 29, 2009 9:34pm

I just reproduced the bug in a test game. Picking up then dropping off your king in a battle where you capture a ship will dupe your king and remove your horse.

avatar for Renee_Wells
Renee_Wells

Aug 29, 2009 9:23pm

I just duped my king and lost my horse. I used my horse to pick up the king and a weapon from the territory it was in moved to a territory adjacent to the one i was attacking dropped the king and then attacked. After the battle I had a king where i dropped it and a king in the captured territory but no horse in the captured territory. I also captur…

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avatar for Renee_Wells
Renee_Wells

Aug 29, 2009 8:11pm

IMO right now the biggest change the game would benefit from is streamlining the interface. Right now it takes too much clicking especially starting a game the players screen should start with a default set of players and the players and map screens should remember your last settings and use them as default next game. When generating maps filling i…

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avatar for Krakenen
Krakenen

Aug 29, 2009 6:08pm

So I played KoC2. Now that I can understand what is happening (The tutorial was very helpful, and extremely useful) I can see why you say that it’s a deep strategy game. Now, I guess you could say that I like it. There are just a couple of things though (please don’t kill me for giving constructive criticism) I had to frequently remind …

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avatar for Renee_Wells
Renee_Wells

Aug 29, 2009 10:59am

bug with Kings of Conquest 2 If you add forces to a battle with a horse then replan the battle you will lose the king/weapon the horse was carrying.

avatar for Kenji_03
Kenji_03

Aug 22, 2009 1:46am

I like that you are actively improving Kings of Conquest. Like WacoSMB, I agree that this has a lot of promise. Keep at it!

avatar for WacoSMB
WacoSMB

Aug 9, 2009 5:37pm

Kings of Conquest has a lot of promise but needs to have several things improved. I am not a programer but am a fan of games like yours. These are my suggestions would improve the game

-A display that showes each players recources, magic, territories, and cities at all times

-A display in each territory that shows it’s force count

-On the bu…

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