Some kind of indicator for ammunition, please. I can't tell with these simple animations and all the units in the way. Some kind of skirmish option or something so I always stay away when using ranged weapons. Some kind of reload cancel so I don't have to stand in the middle of the battlefield reloading my weapon and unable to move. WASD controls. Difficulty options would be appreciated, but they're really the least of my concerns.
It's a cool little game and I like it. Shame it's short, only two supports, and you can only build in strictly designated places. Anti infantry seems a tad bit useless compared to the others as well since they have longer range and can damage both infantry and vehicles/tanks. And the cost isn't really worth it.
The game is pretty much pointless after taking every castle and defeating every army, as your enemy literally has no way of getting a comeback. I've basically just been using charge on max spearmen to win the game. It's not too strategic. A lot of the late game battles, especially after the previous scenario involving no armies or castles, are repetitive and tedious rather than fun or interesting. Just feels weird. But early game is rather fun and it's a mad rush to get things done. 3.5/5 stars.
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