mytosypian's Comments

Game Comments
Play Hexiom Connect Hexiom Connect Jul. 17, 2009
Manually locked tiles still are movable - Is this intended?
Play 100 clicks 100 clicks Jun. 18, 2009
7.001 :P
Play Entropy: 3D Pong Entropy: 3D Pong Jun. 18, 2009
I love the game. the difficulty curve is just right, music is nice, and the concept, though done before, is definitely improved. 5/5.
Play Entropy: 3D Pong Entropy: 3D Pong Jun. 18, 2009
Awesome.
Play Bullet Art Bullet Art Mar. 12, 2009
Great little toy, definitely reminds me of a touhou-ish shooter. Did you know that if you tap rapidly instead of holding down, you can create faster explosions?
Play Globetrotter XL Globetrotter XL Feb. 27, 2009
What it could use is a small bonus for pinpointing the country, as it just frustrates me when I have a city that I don't know in Russia or Chile, and end up guessing a location across the country from where it actually was. Along with that, some of the city names are misspelled (Nanjing, China. Not Nanning.), and some of the English isn't as good. I'm guessing that you're from Western Europe, given your way of spelling certain countries' names and the load of cities in France and Germany.
Play Exorbis 2 Exorbis 2 Feb. 19, 2009
[77k<<<<<<<<<<<<<<<<<<<<<>><<<<<<<<<<<<<<<==<<>>BB=nigk<<<<<<<<<<<<<==<<>>AA>>=nigk<<<<<<<<<<<==<<>>@@>><<=nigk<<<<<<<<<==<<>>CC>><<==<<<<<<<==<<>>BB>><<==<<<<<<<==<<>>AA>><<==<<<<<<<==<<>>@@>><<==<<<<<<<==<<>>CC>><<==<<<<<<<<<<>>BB>><<==<<<<<<<<<<>AA>><<==<<<<<<<<<<<<><<==<<<<<<<<<<<<<<<>><<<<<<<<<<<<<<<<<<<<=B==Amigl==B=Evigo@=B=Duign?=B=Ctigm>BBBsigm>==>oign?==?pigo@==@qigl===Ar;i,"VNjVehNXXg_ See if you can do that!
Play Farragomate Farragomate Feb. 02, 2009
Very awesome idea of a sort of Mad Libs multiplayer. Could use a bit more of a word selection, and a bit more organization on the randomized words, perhaps either by part of speech or by alphabetization. Also could use a bigger topic pool. Regardless, very awesome. One of my few fav's.
Play Scriball Scriball Jan. 20, 2009
This one is SEIZURE IMPOSSIBLE http://www.thegamehomepage.com/play/scriball/Custom-Level/3aapp~1badafahajalanapaabcbebgbibkbmbobqbbcdcfchcjclcncpcadcdedgdidkdmdodqdbedefehejelenepeafcfefgfifkfmfofqfbgdgfghgjglgngpgahchehghihkhmhohqhbidifihijilinipiajcjejgjijkjmjojqjbkdkfkhkjklknkpkalclelglilklmlolqlbmdmfmhmjmlmnmpmancnengninknmnonqnbodofohojolonopoapcpepgpipkpmpopqp~2caeagaiakamaoaqabbdbfbhbjblbnbpbacccecgcickcmcocqcbdddfdhdjdldndpdaeceeegeiekemeoeqebfdfffhfjflfnfpfagcgegggigkgmgogqgbhdhfhhhjhlhnhphaicieigiiikimioiqibjdjfjhjjjljnjpjakckekgkikkkmkokqkbldlflhljlllnlplamcmemgmimkmmmomqmbndnfnhnjnlnnnpnaocoeogoiokomoooqobpdpfphpjplpnp/
Play Feudalism II Feudalism II Nov. 22, 2008
I was lucky enough to have the Far East leader NOT cast his magic powers on me during the fight, after 10 bouts of trying. Other than that small difficult bit, it really becomes easy once you conquer your first capital. Lack of music could have been fixed, but not bad art and relatively non-frustrating gameplay. I don't like you can't move between blocked squares, though, it really makes getting to the enemy all that harder and makes the allies little more than a crutch and cannon fodder as to when you don't feel like attacking. Overall, not bad. 4.5/5.
Play Kongai Kongai Oct. 23, 2008
Unfortunately, gutterstar, the point-based design system would be either A. Highly Unbalanced, or B. Highly Unoriginal Output. Effects would have to be categorized by their effectiveness, and then listed, basically resulting in a mix-and-match system. Furthermore, the effects vary in usefulness based on the card set; for example, in the Martial Arts Set, Origami Crane is far underused, as most of the Martial Artists' moves are accurate enough to merit other, more effective items, to the stand. However, if the same effect were to be transferred to the Villagers set, then not only would Popo instantly rise to godlyness, but other items would be left in the dark.
Play light-Bot light-Bot Sep. 18, 2008
As a programmer, I liked this game.
Play intrusion intrusion Aug. 12, 2008
Can't move right now, not sure if it's a glitch. Buttons work normally on other games. Will rate if fixed.
Play Open Doors Open Doors Jun. 19, 2008
finally beat it... long and hard. Once you figure out one level though, you can kind of tell what you're supposed to do in the next.
Play Free Rider 2 Free Rider 2 Jun. 15, 2008
lol glitch k 1s u 1s 18 1s 18 1i,-k 1s -18 1s -18 1i,-34 5k u 7q 2q 8o 4c 9c 7g a0 cg aa fa aa i4 a0 ka 9c##B -a u 71,B -a k 8e,B 0 u 5k,B a u 47,B a k 2q,B a a 1d,B 0 a b8,B -a a 9r
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread Jun. 07, 2008
gmanjones, use a team of Warrior/Ranger/Conjuror/Cleric for the survival; be sure to equip as many buffs as possible on your characters, such as Inspire, Nature's Balm, etc; they last until the affected character dies. I've gotten to Wave 56 with the right team and enough patience, I probably could have gone on.
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread May. 18, 2008
Beginning of Battle: Ranger uses Swiftness, Conjurer uses Eldritch Aegis, Cleric uses Purify, Warrior uses Inspire. Ranger uses Nature's Balm on everyone, Conjurer summons a War Golem, Warrior uses Adrenaline, Cleric starts attacking. Be sure to heal your mana when possible; leave one enemy alive at the end of every round and just skip your turns. Warrior should half-half with Strength and Endurance, Cleric should 65-35 with Intelligence and Endurance, Ranger should 90-10 with Dexterity and Endurance, Conjurer should max out Intelligence.
Play Monsters' Den: Book of Dread Monsters' Den: Book of Dread May. 18, 2008
What I found a good team was for Survival Mode was a Warrior, Conjurer, Ranger, and Cleric; Warrior, with Cleave, Overwhelm, Inspire, Adrenaline, and either Resolve or Defiance (rest in Leadership) Conjurer with Call Soul, War Golem, Vortex, Banish, and Eldritch Aegis; (rest in either Passive) Ranger with Hail of Arrows, Swiftness, Nature's Balm, and two of: Pierce/Focus/Pin/Envenomed Arrow (Rest in either passive) Cleric with Revive, Litany of Pain, Purify, Heal All, and Heal (Rest in Benediction) Get equipment from shop based on priority: Quickness, Health/Mana Regeneration, Stat Boost, Lethality/Stun, Damage Reflection, Poison.
Play Castle Crashing "The Beard" Castle Crashing "The Beard" May. 07, 2008
its pretty easy if you know how to dodge his attacks.
Play Free Rider 2 Free Rider 2 Apr. 12, 2008
-18 1i -18 18 -18 a,0 1i 0 18 0 u 0 a,-18 1i 0 1i,2g -7q 2g -76 3e -76 3e -7q 3o -84,5k -8o 5k -8e 68 -8e 68 -92 68 -9c 68 -9m,6i -6i 7g -68 84 -7g,7q -ka 7q -j2,8e -jm 8e -ka,92 -jm 92 -j2,8o -34 8o -1s b8 a bi 0,de 18 do a,aa -jc aa -io,aa -jc au -jc au -io bi -io bi -jc cg -jc cg -io,1i -j2 1i -k0 2g -k0 2g -j2,1i -ka 2g -ka 2g -l8,-68 1i -68 26 -5a 26 -5a 1i,-4m 26 -42 26 -42 1i,-50 26 -4m 26,-50 26 -50 1i,-50 26 -42 26##S 8o -i4,T -5u 26,T -4c 26,G 26 -l8 5k,B aa -k0 3l,B c6 -ie 7j,T b8 -j2,G do 18 b8,T 9c -26,T 8o -io,B bs 26 1d,T 5u -8o,T 2q -7g,T 76 -6s,B 8e -8o b8,B 5u -5u 2q,B 34 -6i 8e,B -18 -k b8,B -18 2g 8e