1) I like the coin system, but the trade prices sometimes escalate to points where they become useless
2) It is very hard to tell how much sail an enemy has. Can you add an easier way of showing when a sail is dead-dead and how much it is at?
This is a really good game. The wide variety of weapons combined with how easy it is to earn money makes this a wonderful game. Ive only played with the sniper, but i have to say this is a brilliant game.
"Demons! Why are you so hell-bent on stealing the last piece of memory I have of my daughter?"
"Because she's lonely and misses home... We felt bad about taking her so we want to at least make her feel comfortable."
"Just give her back!"
"We can't. The head demon and creator of villainous ideas named Nerdook is forcing us to."
Little people! Why don't you all just shoot the big champ? then we can all be free! If you shoot me though, I'll shoot you back. And even if you are one of the very lucky few to survive my rage, I'll try again in a minute and you won't survive, because I now have flamethrowers.
xpoizonivyrosex i am LIKING your comment. It would be pretty hard to do, but i sometimes accidentally play a monster from my had when i meant to play a spell and it pretty much screws me over. Also some eff cards, when you use the cancel on them, it costs the quanta still and doesn't refund it, which i don't like.
Ok, to all the people who minuses Limpan's mark, not cool. He's just starting this game and doesn't know how to play yet. Kudos to Mpots for helping him out instead of giving him negative reactions.
Cheapest (most unfair) deck to get easy wins!
61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61r 61t 61t 61t 61t 61t 61t 61u 61v 61v 61v 61v 61v 8pu
Dont overuse it on PvP. Not my idea obviously. >:) i made it cuz it kept beating me.
Actually, redchain's irrelevant remarks that are probs just him missing something reminds me of a couple of bugs i found.
1) if a player (or at least AI) uses adrenaline on a creature (or at least rustler) that is delayed (or at least 1 delayed) it is no longer delayed and is now immune to delayed.
2) the AI will not target maligent cells no matter what (or at least devour, drain life, fireball (singular), freeze, etc.). :D I like this. It makes for some easy swarming against AIs but it does ruin the aspect to some extent.