navysealltblue's Comments

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Code Blaster

Play Code Blaster

Mar. 16, 2016

Rating: 13

An entertaining mastermind clone.

Developer response from ExperaGameStudio

To be honest, we were inspired by a child game - in our country we call it "stick and ball". We're glad you find it entertaining, though. :) Thank you and keep having fun!

Tilit

Play Tilit

Jan. 26, 2016

Rating: 4

Great puzzle game and thanks for including a color blind mode.

CiggbitCembly

Play CiggbitCembly

Jan. 22, 2016

Rating: 0

If you have a way of storing the top programs in terms of both style and ticks... I'd love to have a means of viewing the top solutions. for the few where another user has edged me out :P

Developer response from hercludes

I have no idea how to implement such a thing. I also don't want high scores to be ruined by people copy/pasting the best solutions. Often if you ask a person for what they did though, they will give you a hint. Right now it's all about storing temporary values into the code itself using self-modifying code so that you can avoid using MOV. Looking at your scores though, it looks like you already know this :)

The Orcs Crusade

Play The Orcs Crusade

Nov. 24, 2015

Rating: 12

Rehash on a common game type and mechanics. My short gameplay didn't yield much noteworthy as far as distinguishing features are concerned. Biggest gripe is that the game design made the units and towers so tiny that I can barely see them. If you have a common game mechanic and everything is so-so, you should be setting yourself apart with graphics, at minimum. Overall, decent execution, but kinda boring because it's nothing special.

50 years (graphical)

Play 50 years (graphical)

Jul. 30, 2015

Rating: 0

I keep running into an issue where the tooltip descriptions disappear and come back a while later. Very hard to play this game without descriptions for buttons. Great otherwise.

Mine Upgrade

Play Mine Upgrade

Jul. 15, 2015

Rating: 1

I suspect that your "autosell not paying out" bug is due to a race condition between the depositors (producers) of the stone and the autosell as a consumer of the stone. See if adding in a little synchronization protection in the form of a mutex works to clean it up

SuperMechs

Play SuperMechs

Jul. 07, 2015

Rating: 2

Apparently, there is a mute, but it is only accessible when you click the gear during a battle

Node Garden

Play Node Garden

Jun. 12, 2015

Rating: -1

Interesting game and levels, but AI leaves much to be desired.

Cube Escape: Seasons

Play Cube Escape: Seasons

May. 12, 2015

Rating: 6

Could be a good game... but holy cow, eat my cpu why don't ya? quality modes would be nice. Your fancy visual effects tank my machine.

Fill the bar

Play Fill the bar

Mar. 13, 2015

Rating: 2

Spoiler/Feature Request: Once I've broken the rules and hit the 's' key, it would be nice to be able to lock back into the terminal the way it was before I hit the 's' key.

SpaceCube Arena

Play SpaceCube Arena

Mar. 07, 2015

Rating: 3

Honestly, trying to play this against myself was a little difficult, so I'd like to see a mode where you can battle AI for single player, and would even love to see you add an online multiplayer down the line. This game has so much potential. Your work thusfar as been great. Keep up the good job.

Zombie Payback

Play Zombie Payback

Dec. 28, 2014

Rating: 1

I have to re-mute the game after each time I die?

Pre-Civilization Bronze Age

Play Pre-Civilization Bronze Age

Dec. 17, 2014

Rating: 4

Well, I have to agree with LifeOnTop, it was really hard after the main objective ended until I focused only on culture. That really sped up my society's growth. My culture points overflowed to "Null" :P Anyways, it was fun.

Blazing haystacks

Play Blazing haystacks

Nov. 26, 2014

Rating: 2

What a great update! Added a whole new level of challenge to the game. I really enjoyed it.

Blazing haystacks

Play Blazing haystacks

Nov. 23, 2014

Rating: 2

Bugs: game doesn't save; when game beaten, each time another level is to be played, tutorial comes back up; if you fail the tutorial, game gets stuck.

Blazing haystacks

Play Blazing haystacks

Nov. 23, 2014

Rating: 4

Fun take on an old infectionator type classic. Not enough levels and tons a few bugs, but overall good.

Developer response from slamirstudio

we added some new levels and fixed bugs. Thanks for your feedback

MURDER

Play MURDER

Nov. 17, 2014

Rating: 29

Spoilers: There are at least 4 different endings: Get killed by the jester, Get poisoned, Get married, Ascend to the throne

MURDER

Play MURDER

Nov. 17, 2014

Rating: 496

Very entertaining, simple game. I really enjoyed both playing it, and getting various endings. Any chance you'd integrate with Kong API to track getting all the endings (so you get badges)? Thanks for a great game.

Gravibots

Play Gravibots

Nov. 09, 2014

Rating: 2

I enjoyed the game. I don't however understand the point of lives. After I expend them all, I go to the home screen then just reload the level...

2048 Halloween

Play 2048 Halloween

Oct. 29, 2014

Rating: 1

Also, one last comment, Abyss, can you add Kong high score API integration please? Thanks.

Developer response from abyssgames

Thank you for comment, dig in )