nclp's Comments

Game Comments
Play Royal Protectors Royal Protectors Mar. 13, 2015
Did anyone figure out the ideal tower placement for level 12 (for a 3-star game) yet? I've tried dozens of different ones, and managed to last all the way to wave 13, but either the ogres or the trolls eventually get the best of me. Every time.
Play Caravaneer 2 Caravaneer 2 Dec. 15, 2014
1) How do we get fuel (not lubricant, not alcohol, but good 'ol gas) 2) Where the krypt is Pim?
Play King's Rush King's Rush Oct. 09, 2014
5 freaking stars!
Play 1Quest 1Quest Aug. 15, 2014
Heh. I guess the people who are complaining about unfairness, of how often they die and all...never really played the original Rogue. Talk about a game where you could be on level 17, all full of scrolls, rings, +3 weapons and then, boom! Struck by a dragon or whatever that would instakill you... This game is a "rogue-like" game! It's in the description...
Play AdVenture Capitalist AdVenture Capitalist Aug. 05, 2014
edit: 11 more hours!
Play AdVenture Capitalist AdVenture Capitalist Aug. 05, 2014
the last few increases are just pure evil! I need more hours at the current rate, just to go from 990 to 1000 newsstands. The problem is that all I can manage is to double my rate every few hours (by doubling the AIs), while the exponential curve for getting more newsstands (and donut shops, pizzas, etc) increases much, much fasters. Without better upgrades this will take forever!
Play AdVenture Capitalist AdVenture Capitalist Aug. 03, 2014
@cookiedestroyer: when you buy something with AIs, it's just like postponing the actual buy. Ie. your starting point becomes that new number. So, if the first newstand costs $ 1200-ish, and you buy 110 newstands with AIs, the 111th will now cost $ 1200-ish, and things start from there.
Play Command & Control Command & Control Jul. 20, 2014
Awesome game! Only down side is that it's too short! Make more levels and rock on!
Play Solarmax 2 Solarmax 2 Jun. 15, 2014
Hi Nico, first of all, awesome game! I mean, really: gameplay, sounds, graphics...all top notch. Now, if I may suggest: the gameplay is very dynamic, especially in the phases where you have several enemies and even more in the phases with the dark matter. Setting the slider for every transfer is a bit cumbersome (I haven't tried the hotkeys...). I would suggest something like: if you simply grab and move the troops, it will use the slider setting. However, if you press and hold the mouse button for, say 1/2 a second (or whatever), some kind of circle with preset 25/50/75% will show up allowing you to quickly choose that specific amount to move. That may add dynamism to the player's actions as to how many units to move at the snap of a finger.
Play Decision:Medieval Decision:Medieval May. 11, 2014
To everyone that has a "bug" with not finding the last master (or more of them): masters can show up more than once in a single quarter! Someone tipped me off to that and I went back to a quarter that I had already "greened", and one in which I had previously found a master, and there he was: the last master.
Play Decision:Medieval Decision:Medieval May. 09, 2014
@oLaudix: if you press and hold Z, you get the map. If you just press Z once, you get a red radar halo that shows you enemies, stashes, chests, etc (depending on Eagle Eye level...)
Play Ultimate Monster Mayhem Ultimate Monster Mayhem Apr. 11, 2014
Started out well, but became pointless in the last few stages: you can continue at will, and your weapons, no matter how upgraded they are, simply aren't enough to face the onslaught. So you die and keep "continuing" until the very end.
Play Haven: Prelude Haven: Prelude May. 25, 2013
*Amazing* game. A drooling dream would be a bigger window. 5/5.
Play Jim Loves Mary Jim Loves Mary Apr. 04, 2013
Talk about a hostile environment for dating, with spikes, club-wielding and pitchfork-wielding relatives...
Play Astroflux Astroflux Dec. 26, 2012
Ever since the Sarkinon update, I'm finding the game difficult to play. The lag increased greatly and now I see enemies teleporting all over the place, things exploding where they shouldn't be and my weapons shooting at things that, in reality, aren't there. The Kaludon elite system, for example is undoable for me now, as the dread moths and algae "pop-up" all over the place now, and it has become really hard to damage them, due to the above-described factors. Has anyone else seen this?
Developer response from FulafiskenAB

Sorry for the late answer, we have had a busy schedule the last couple of months. But now we have catched up and updated the game. The lag issues introduced with the Sarkinon patch should be solved now. Thanks for commenting.

Play Astroflux Astroflux Nov. 25, 2012
Anyone else having problems with the game since the last patch (the one that fixed the bug loot with the Dread Queen)? I connect, but as soon as my ship appears, all is frozen, if it appears at all: many times the screen will stay frozen at the big spinning "A", with the music playing in the background, forever.
Play Astroflux Astroflux Nov. 15, 2012
Love it! Really retro feel to it, good old "keep it simple" and it will be awesome.
Play bit Dungeon bit Dungeon Oct. 30, 2012
Hey Kinto, I know this has been said before, but a complement is never too much: you are doing a SUPERB job in hearing out the community regarding suggestions, bugs and general development. Really cool that you read the comments, comment back and actively continue to develop your game in that sense. Kudos!
Developer response from KintoGames

I have been working on the game for over a year. =) I am completely burnt out on it. You guys give such amazing feedback and suggestions it makes me want to fix the flaws and improve! =)

Play bit Dungeon bit Dungeon Oct. 29, 2012
40 proc with chaos spell is fun!
Play bit Dungeon bit Dungeon Sep. 18, 2012
When does it end? I mean, level 34 here, have cycled through all the spells a bunch of times, sometimes I see a ghostly woman with a heart floating, sometimes I don't. When she does appear, she gives me a cyan chest, that contains awesome equipment, but that's it. How long does this go for?