necktweaker's Comments

Game Comments
Play Time Clickers Time Clickers Mar. 20, 2015
Maybe i've missed it, but i would like to see a way to buy more than 1 click pistol upgrade at a time. The multiplier in the lower left corner only seems to work for the auto guns.
Developer response from Kenzie55

You haven't missed it. It's a feature we haven't added yet but it's on our to do list.

Play Death Squad Death Squad Mar. 20, 2015
I'm really loving the new gui. It does take a bit of getting used to, but once you get used to it, it is much better than the previous one. Also, the auto-use ability function is working properly for me.
Play Dungeon Warfare Dungeon Warfare Feb. 19, 2015
maybe i missed it in the tutorial, but it took me a long time to realize that you can right click a tower to upgrade it...
Developer response from groquest

You didn't miss it. We missed it. I've added that in the instructions.

Play Idle Evolution Idle Evolution Feb. 09, 2015
Forcing us to allow 3rd party cookies in order to save the game just seems wrong.
Play Idle Evolution Idle Evolution Feb. 06, 2015
The game fails to save. At some interval, the save animation is shown in the top right corner; however, when i refresh the page it always says that there is no save data. Exporting / Importing works, but is too much of a hassle for me to do consistently.
Play Programmer 9-5 Day Job Programmer 9-5 Day Job Jan. 14, 2015
Game needs to be able to run in background
Play Strikeforce Kitty 2 Strikeforce Kitty 2 Jan. 05, 2015
Even with the low quality option, the game gets very laggy if you play for long enough
Play Strikeforce Kitty 2 Strikeforce Kitty 2 Jan. 05, 2015
It would be nice if there was a way to use multiple lottery tickets at once.
Play Galactic Clicker Galactic Clicker Dec. 21, 2014
I seem to lose my save every time i close the browser. If i refresh the page, no problem. But as soon as the browser closes, the save is lost. An idle game that doesn't keep a save isn't worth playing.
Play Idle Goo Idle Goo Nov. 11, 2014
In response to other comments about lag, I have everything above 500, and I am experiencing no lag in Safari on a Macbook Pro. Also, the game continues to run in the background now.
Play Idle Goo Idle Goo Nov. 07, 2014
After update, the game no longer runs in the background
Play Idle: Click him Idle: Click him Oct. 17, 2014
i feel like the tower auto upgrades way too easily. After the first 2 upgrades, I could never save up enough money to upgrade the tower because it would level itself before i had the money
Developer response from pGema

Thank you for your feedback. Already found a way to fix this in the next section.

Play Idling to Rule the Gods Idling to Rule the Gods Oct. 07, 2014
it seems like offline productivity is calculated from the last time the game was loaded, as opposed to the time at which the game was closed (so, for example, i can refresh the page after having it run for 4 hours and see huge gains in offline productivity from the refresh).
Play Stick Squad Stick Squad Oct. 03, 2014
This game is so much easier with a mouse than using a trackpad. Great game!
Play MINE MINE Sep. 27, 2014
with new update, my save seems to have been lost
Play Clicka Lettuce Seed Clicka Lettuce Seed Sep. 25, 2014
Is something supposed to change when I press the Fast Harvest Button? As far as I can tell, nothing happens.
Play Space Wonder: Bullet Hell Shooter Space Wonder: Bullet Hell Shooter Sep. 12, 2014
Am I supposed to continually take damage, even when not being shot?
Developer response from arcadecrowd

yees, it's like wonder boy arcade, i tried do that

Play Abyss Walker: The Lost Island Abyss Walker: The Lost Island Sep. 10, 2014
as long as a shuriken is in the air still, I can't seem to move horizontally. Is that a bug? by design? just a problem on my computer?
Play Corn Business Corn Business Sep. 07, 2014
The background image is going nuts in Safari on Mac. It keeps instantly flashing various images (or so it seems) and has a strobe effect
Play Helixteus Helixteus Aug. 05, 2014
Is there a way to use multiple energy balls at once? Or select multiple gems at once for fusion? If not, that would be a nice feature