neonights' Comments

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Vertical Drop Heroes HD HTML5

Play Vertical Drop Heroes HD HTML5

Feb. 07, 2014

Rating: 1

Hey, Nerdook, I left a comment on my Bugs Report post on Steam. It'd be nice you could give it a look :)

Developer response from nerdook

I did see it, and it's awesome! Busy adding new stuff to the game at the moment, will get around to your (very well done!) report right after!

Guard Of The Kingdom

Play Guard Of The Kingdom

Jan. 18, 2014

Rating: 3

This game is oddly similar to Monster Castle Defense http://www.kongregate.com/games/fliptico/monster-castle-defense?acomplete=monster+castle

Sentry Knight

Play Sentry Knight

Jan. 16, 2014

Rating: 1

I DO believe you! I've noticed a sort of..... inconsistency? The first time I've played Endless Mode (now after the Badges and most recent updates) for 8:40' and didn't level up once. I've played again (for 7:30') and leveled up THREE TIMES! So, maybe, some people are getting weaker waves/enemies with less HP making the game easier? Could that be possible?

Developer response from JWolfGames

It's entirely possible. Endless Mode has enemies put into a pool at certain times throughout the first 10 or so minutes of the game. When it spawns an enemy, it picks a completely random one from that pool of enemies. So it's possible that some people may be getting more larger health enemies like Orcs and receiving much more XP! And with the new Horde system, some users may get more hordes of Orcs and others may be getting more hordes of Bats. It's entirely random. Unfortunately, this can pose some "unfairness" to scores as some people may get easier waves. On the contrary, you could say that since everyone is exposed to the randomness and everyone has an equal chance at drawing a harder or easier spawn, it makes it fair.

Sentry Knight

Play Sentry Knight

Jan. 16, 2014

Rating: -5

Is it me or the new Endless Mode became a lot harder? The first version was too slow and too easy. This one goes much faster TOO fast.

Developer response from JWolfGames

I've still been getting complaints that it's too easy, believe it or not!

Battalion Commander 2

Play Battalion Commander 2

Jan. 11, 2014

Rating: -2

Hard Badge was easier than Medium Badge!

Kingdom Rush Frontiers

Play Kingdom Rush Frontiers

Jan. 09, 2014

Rating: 25

You end up the game with 12 spare stars. You could very well use those stars to get at least one more hero..... (there's plenty of them that cost 10 coins)

Battalion Commander 2

Play Battalion Commander 2

Jan. 01, 2014

Rating: 6

I agree with other commenters here: firerate is indeed a bit on the slow side. And your supporting troops seem to shoot even slower. First game was more enjoyable.

Into Space 3: Xmas Story

Play Into Space 3: Xmas Story

Dec. 30, 2013

Rating: -1

"Grindy" doesn't even start to describe here. Did the Grinch take over the xmas spirit?

The Everloom

Play The Everloom

Dec. 19, 2013

Rating: 2

Now, THIS is pixel-art style done RIGHT! I think this is the one of the most beautiful pixel art games I've seen in a LONG time! Kudos for the artist!

Crystal Story II

Play Crystal Story II

Dec. 05, 2013

Rating: 0

Hmmm, I see. Thanks for the reply, Lan14n!

Crystal Story II

Play Crystal Story II

Dec. 05, 2013

Rating: 2

I wonder how come no one asked yet for a 2x or even 4x speed up button for the Defense minigame. Other than that, there's a little unbalance regarding higher weapon upgrades. Rubies and Sapphires are too rare and no one seems to really know where to get them and you need waaaaaaay to much scrap metal to upgrade also. I've beaten the game completely already, btw. So I'm not b*tching because this is too hard or anything. Only that I'd like to be able to upgrade everything and get all the in-game achievements. But the way it is now, it's too grindy.

Developer response from lan14n

speed up is too hard to code based on how i coded the minigame

Crystal Story II

Play Crystal Story II

Nov. 28, 2013

Rating: 1

Ok, the WEIRDEST bug happened to me now! After I've fought against Behomoth (or whatever whas its name), I became unable to charge neither Lina nor Mari super attacks!! Now I can only charge D and Kaz super attacks. I've even refreshed the game later but it didn't work...

Developer response from lan14n

found the bug, will do a fix in a bit. EDIT: should be fixed now. just unequip and reequip your weapon.

Crystal Story II

Play Crystal Story II

Nov. 25, 2013

Rating: 1

Shouldn't raising your Magic skills also raise your MDEF?

Crystal Story II

Play Crystal Story II

Nov. 17, 2013

Rating: 0

Please, add hotkeys for the World Map. M for Map, I for Inventory, S for Save, C for config and something else for Magic :p Also, you've decreased Barrage's power way too much, IMHO. Cleave is a bit weaker but not that much, it's still a usefull skill. Barrage OTOH got really weak :(

Crystal Story II

Play Crystal Story II

Nov. 16, 2013

Rating: 2

I don't know if someone made those suggestions already, so I'll make it: 1) Add hotkeys on the World Map. So you can access Map, Items, Save and Config without having to use the mouse. 2) Would it be possible to make the Magic panel customizable? I'd like to be able to put my most used magics and skills on the first numbers (1-4) for easier reach :) Anyway, those would be just refinements, nothing that detracts from this GREAT game! Congratulations! How much are you thinking to charge for this game?

Furtive Dao

Play Furtive Dao

Nov. 14, 2013

Rating: 14

BRO! Lemme disable tutorials, please. That raccoon is the most annoying thing I've seen since Microsoft Word's help clip!

Drawfender

Play Drawfender

Nov. 12, 2013

Rating: 2

"Hey, you! Stop playing now!" "NO >( " *grumpy cat* What I liked the most here is that you've opted for a Straight Line tool instead of a Free Hand one. So people with no drawing skills (like myself) can play it with more ease.

Strand

Play Strand

Nov. 11, 2013

Rating: 1705

Really really nice! Easy to pick up, easy to play. Since you don't have a move limit, nor have a "fail" message, you can freely undo the connections, it makes the gameplay a lot more fluid and enjoyable.

Dungeons of Kong

Play Dungeons of Kong

Nov. 07, 2013

Rating: 2

What? "Hardcore mode"? I mean, no way to save and if I die I have to start all over again? :(

Developer response from nerdook

on the upside, it's not a lot of progress lost. a dungeon run takes 15-20 minutes at most.

Road of the Dead 2

Play Road of the Dead 2

Nov. 02, 2013

Rating: 2

Why not a health/life bar?