oddish's Comments


Epic Boss Fighter 2

Play Epic Boss Fighter 2

Feb. 05, 2016

Rating: 1

You know, I was expecting another standard bullet hell game but the different mechanics made it quite interesting. Lot of it was just getting better gear to DPS down bosses though :P

Zombie And Juliet

Play Zombie And Juliet

Nov. 22, 2015

Rating: 0

Gameplay was mostly ok, but this game has some really crazy balance and progression issues.

Bullet Heaven 2

Play Bullet Heaven 2

Nov. 13, 2015

Rating: 3

Not my type of game, but I can still tell its pretty well-made. Had some fun with it, but trying to play on heavenly will probably slaughter me. I'll find out later. :P

Swords and Souls

Play Swords and Souls

Oct. 27, 2015

Rating: 1

Ah, had a lot of fun with this. A bit disappointed there isn't a 100% completion extra thingus... but that I did it anyway says a lot about how much I enjoyed the game. :P I especially love the secrets, hahah.

GemCraft - Chasing Shadows

Play GemCraft - Chasing Shadows

Oct. 16, 2015

Rating: 1

TDs arent really my thing nowadays, and it starts slow, but its pretty fun once you get beyond a certain point. The enrage thing really makes all the difference. :P Atmosphere is fantastically eerie, with the music and especially with the forgotten... even when I was expecting her I still got a jump. Regarding the pouch, well... some pretty good gem skills are put behind it but you don't need it to obliterate the regular game. I'd honestly tell people to go buy the steam version rather than get the pouch though.

Infinity Inc

Play Infinity Inc

Oct. 14, 2015

Rating: 1

Short, but I liked it! The killing yourself on lasers to disable them thing was really fun. Double jump can be a bit touchy though, and I thought I'd end up seeing more stuff than lasers - I really thought I'd see the saws again. :P

Doodle God Blitz

Play Doodle God Blitz

Oct. 01, 2015

Rating: 3

All the aggravating random logic and irritating trial-and-error as is usual from the series, now with microtransactions! Pay to not get irritated! No thanks.

50 years (graphical)

Play 50 years (graphical)

Oct. 01, 2015

Rating: -5

Too random for any real strategy. Also, not showing you your unit limits is very irritating.

City Siege 3: FUBAR Level Pack

Play City Siege 3: FUBAR Level Pack

Sep. 28, 2015

Rating: 6

Most of what I'd say is already in the top comments. Some minor surprises but nothing really new, the same cheesy method (spy + helis) that worked in the last game worked here too.

The Awakening RPG

Play The Awakening RPG

Sep. 28, 2015

Rating: 3

Ah, its unfinished. That explains the rough edges (e.g. the save/load bugs when maniacally saving/loading continuously and some of the attempts I made in intentionally breaking the game like running into the door during the chase part). I've heard of the issues with Flash that killed this game's development, from The Binding of Isaac. Anyway, about the game. The game's foundation is solid and its very much like the oldschool RPGs its a tribute to. Enjoyed it a lot, even though it was a relatively short ride (for RPGs, its pretty long by Flash standards).

Developer response from RockLou

Awesome, I'm glad you enjoyed the game.

Sentry Knight Conquest

Play Sentry Knight Conquest

Sep. 26, 2015

Rating: 1

Kinda average, and the game doesn't really change much through the playthrough, but I still enjoyed it. Didn't have to grind much either, so that was nice. Couple of things that bugged me though. The screen/bullet/mob size is strange for this type of game... things feel very cramped. Effects tended to be really distracting and cover up stuff, especially on explosions - was worst with plague nova. And the controls for spells are really awkward, I'd like to be able to use the mousewheel to select/cast.

Bear in Super Action Adventure

Play Bear in Super Action Adventure

Sep. 25, 2015

Rating: 2

The voice acting was kinda overboard and the mid-level lines really started to get annoying after a while... but otherwise I really liked the feel/mood of the game.

Sandbox Hero

Play Sandbox Hero

Sep. 25, 2015

Rating: 0

This game ultimately doesn't really have much to it.

Specter Knight

Play Specter Knight

Sep. 25, 2015

Rating: 1

Spam magic to win is the name of this game... eventually I ended up being able to kill entire rooms without needing to move from the door. Auto-target + infinite range + earth drop spam = lol

Don't Escape 3

Play Don't Escape 3

Sep. 13, 2015

Rating: 1

I really like that sense of mystery and horror this game manages to have without resorting to cheesy jumpscares.

Frozen Islands

Play Frozen Islands

May. 02, 2015

Rating: -5

This game is all fluff and no substance. Almost might as well be an idle game.

Kill the Plumber

Play Kill the Plumber

Apr. 30, 2015

Rating: 22

Eh, okay idea but the unforgiving pinpoint accuracy needed with the very very sluggish response of the monster things really made it more frustrating than anything else. Especially once the fireballs with changing trajectories started showing up. Also the timer seems kind of pointless much of the time, I mean so often the stage is over before a star is even gone.

Decision 3

Play Decision 3

Apr. 10, 2015

Rating: 2

While I liked all the previous games, this one seems to reuse too much for my liking. I can even recognize the map layouts from the earlier games... =\

Raze 3

Play Raze 3

Mar. 18, 2015

Rating: -4

Yawn. Still the same thing. Pretty looking but standard and rather boring. Leaks to lagginess after a bit of playing. The AI breaks often and stands around doing absolutely nothing, so its not exciting to fight them at all. Weapons and some stars have wonky balance. Only thing I really liked about this game was the music. Rest was meh.

Rogue Soul 2

Play Rogue Soul 2

Mar. 14, 2015

Rating: 1

You know, I liked this a lot more than the first one (and a lot more than I was expecting), but I can't remember the first one enough to tell why. Its slick, you're highly mobile, but its still quite challenging. All the difficulty comes from reacting fast enough to recognize and avoid mobs/attacks... you can pretty much beat anything if you react quickly and accurately. I'm pretty sure was what the game went for and it does it well :P

Developer response from SoulGame

Many thanks for your nice review.