player_03's Comments

Game Comments
Play Neon Race 2 Neon Race 2 Feb. 21, 2012
If you can't turn left while boosting, it's a problem with your keyboard. Some keyboards aren't able to detect all key combinations, and one such combination is (usually) left+up+space. Try using a different boost key, or use WASD instead of the arrow keys (or vice versa).
Play Playing with Sprites Playing with Sprites Dec. 03, 2011
You can click and drag offscreen, and the shapes will never hit you.
Play Monster Arena Monster Arena Nov. 04, 2011
If you calculate that your 75-hp monster with stats in the 5-10 range has a 70% chance of beating my 680-hp monster with stats in the 40-100 range, you're doing something horribly wrong.
Play Legends of Kong Legends of Kong Oct. 04, 2011
"Flying Mutant: mutant, flying." Jim: "Thanks for clearing that up for me. I might never have figured it out on my own." KongreBot: "No problem, boss."
Play The Deeplight Expedition The Deeplight Expedition Sep. 29, 2011
I agree with karlwithak - you should be able to ride the orange spike traps if you jump on the non-spiky side. It would give the game that little extra bit of depth.
Play Legend of Kalevala Legend of Kalevala Jul. 12, 2011
The reason worms can kill you is that they're actually robots. And they give off poison.
Play Elements of Arkandia Elements of Arkandia Jun. 12, 2011
So physicists have long thought that energy can neither be created nor destroyed. Yet one of the very first spells you get here is "Create Energy." Take that, physics!
Play City Siege 2 City Siege 2 May. 21, 2011
I had no idea falling over caused death. I will have to be careful to avoid tripping in the future.
Play Magi: The Fallen World Magi: The Fallen World Apr. 28, 2011
So I visited an island with both "The Lilendo Ruin" and "The Lelendo Ruin," and I thought to myself, "How would you tell them apart if they came up in conversation?"
Play Run 2 Run 2 Mar. 24, 2011
For anyone who's stuck, a complete walkthrough is available at http://www.youtube.com/watch?v=v85K2uCRtZE
Play Gravity Shift Mobile Gravity Shift Mobile Jan. 12, 2011
Most mobile devices cannot use arrow keys for Flash games. That makes this game completely unplayable. Until you update it to use the touchscreen and accelerometer, my rating is going to stay 1/5.
Play BOXGAME BOXGAME Dec. 24, 2010
Huh... It took me a while to notice this, but a blue teddy bear appears elsewhere in the level when you unlock the exit door. For an extra challenge, bring this to the exit, too. Also, if you want a better view, try holding space and using the arrow keys/mouse.
Play Great Dungeon in the Sky Great Dungeon in the Sky Nov. 16, 2010
Enemies need to notice you when you touch them, not just when you're in front of them. Standing inside a boss and chipping away at their health while they ignore you, while funny at first, gets boring quickly. Additionally, the moves are completely unbalanced. Spin attack deals 9 damage (12 only if you're lucky) and takes four seconds to recharge, whereas slash deals 10 and takes under a second. To make matters worse, staff deals 16 and is recharged the moment it ends. Projectiles (except perhaps shock and fire breath) deal damage at a much lower rate (and they can be harder to land). Summoned creatures take way too long to recharge as do status effects (which don't do much anyway). At the moment, there's really no reason to use anything other than staff.
Play Pixel Jellyfish Massacre! Pixel Jellyfish Massacre! Nov. 15, 2010
This game isn't very friendly to people whose keyboards have ghosting issues (look up "keyboard ghosting" to see what I mean). If I were to mash all eight keys as you intended, only one or two shots would actually be fired.
Play PhraseFind PhraseFind Oct. 28, 2010
The puzzles written in C and Assembly are too obscure. I couldn't figure out the C one, despite understanding the code, and I didn't bother trying to understand the assembly code.
Play Barry Lost His Marbles Barry Lost His Marbles Oct. 23, 2010
This is another concept we don't see much of... a guy shooting marbles out of his ears in order to propel himself into a golf hole. I don't think it'll revolutionize transportation any time soon, but it certainly does make for a fun game.
Play Depict1 Depict1 Oct. 19, 2010
As the glass is cracking, the letters get rearranged repeatedly, to different anagrams of "DECEPTION." In order, these are "DEPICT ONE," "PIC DENOTE," "EDICT NOPE," "CEDE TIN OP," "DICE NET OP," "COPE END IT," "EPIC TONED," and "POETIC END." (The spaces aren't actually there in-game; I had to figure them out based on an anagram solver's list.)
Play MARDEK RPG: Chapter 3 MARDEK RPG: Chapter 3 Oct. 17, 2010
Rohoph: Hm? Do you hear something? Mardek: No, because the music's turned off!
Play Square Deal Square Deal Oct. 04, 2010
Insane mode is actually really fun. The lines start to get in the way, though.
Play Crush The Castle 2 Crush The Castle 2 Sep. 07, 2010
Hold on a second... logs don't burn?