primeoffense's Comments

Game Comments
Play World Eater Idle World Eater Idle Sep. 15, 2014
This thing is lagging pretty much constantly. And the ?s don't do anything.
Play Clicker Party Clicker Party Sep. 12, 2014
I'm a little torn on this. I really like this game... but I also despise the fact that it's basically an idler that punishes you at every turn for idling. Limited inventory slots, reduced rewards for idling, a delay between monster kills... like... come on man. Who makes an idle game and doesn't want people to idle at it? Embrace what you've made. It's a damned good idler... now stop punishing me for idling. 5/5 stars in spite of what I said, just because I love how you did this. But please, please consider the suggestions.
Developer response from Crovie

I think I will end up changing a lot of these things. Thanks everyone for the feedback.

Play Zombeast Zombeast Sep. 12, 2014
Agree with kvdh. Also, ought to have a way of upgrading the starting pistol. As it stands, the strategy is to run and gun until a powerup drops, and then just pwn the stage. I got bored after level 3 of it.
Play LOCOM LOCOM Sep. 10, 2014
When I played the first board or two, I really expected to hate this game and end up rage-quitting, but I didn't. Made it all the way through. The difficulty was there, but wasn't overwhelming or frustrating and the controls were terrific, which kept me from feeling like a poorly coordinated imbecile. Best I've seen this kind of thing pulled off by far.
Play Sweet Revenge Sweet Revenge Sep. 10, 2014
The 0 is actually tagged to the * key. Push * for zero.
Developer response from esthetix

Hello and thank you for commenting. The bug with the 0 button in the phone screen has been fixed. Thank you for reporting!

Play Tap Masters Tap Masters Sep. 05, 2014
My mouse literally does nothing here. Is this game mobile only? Why is it here?
Play AstroLords AstroLords Sep. 05, 2014
Seriously. Stop.
Play Survival Island Survival Island Sep. 04, 2014
Very very easy to move outside the ridge of mountains and fall off the world.
Play War of Omens War of Omens Sep. 04, 2014
Been at this game since it got to Kong and I just removed it from my favorites today. The simple fact (imo, of course) is that the game is being overbalanced to the point that every battle is turning into a war of attrition. It's just not fun any more. What was great about this thing was that the games had a good, fast pace. Now, half the CPU decks do nothing but turtle incessantly despite having no chance of actually even dealing enough damage to win a game. Also, a great addition to this game, would be a LOG of the CPU moves that could be opened with a click, so the player could see what was actually done in a turn. As it stands, it feels a little like three-card monty when a bunch of cards shuffle really fast and BAM, you lose.
Play Aviator Aviator Sep. 03, 2014
Why do I have to buy markets in order to trade in them? I feel like the US Government, what with my personally being responsible for developing African nations and all. Shouldn't they build the market themselves?
Play AstroWorlds AstroWorlds Aug. 29, 2014
Play Make it Rain Make it Rain Aug. 15, 2014
So... five buckets full, getting $10 for 20 rain drops... nets me an upgrade... that gets me $20 for 40 raindrops. Double the work, double the reward. Except for the $50 in vested to make it take twice as long to dump a bucket. Not really rewarding my work. I stopped there.
Developer response from trollol333

There are different upgrades later. Also, bigger bucket makes you spend less time on going to the mill, which means you earn money quicker. Later there are upgrades like more water per waterdrop and more money per a point of water. I actually don't think anyone is gonna get the ending, so yeah. My next game is MUCH better, I swear!

Play Knightly Idle Knightly Idle Aug. 08, 2014
One big issue here. And I haven't refreshed in a while, so maybe others have noted it. Gear stats will maaaaajorly outpace the attack/defense upgrades, making them pretty useless later on.
Developer response from IceBrosGaming

Thank you for your feedback! We will look into making the upgrades more useful in the later game.

Play Nobody Said It Was Easy Nobody Said It Was Easy Aug. 01, 2014
You might lose a star for naming your game after a Coldplay lyric.
Play Starship Turret Operator Guy Starship Turret Operator Guy Jul. 28, 2014
Two Words: Frantic Frigates. I believe that's the game where your progress doesn't save, but you level and start with additional money which allows you to improve your progress over time. This game would go far with that sort of mechanic added.
Play Auto Turret Auto Turret Jul. 28, 2014
Also... sort of seems like the payout for killing enemies needs to be lifted somewhat substantially. In terms of making money, I don't much even worry about that as I'm making probably 95% of my income from the packet every 10 seconds as it stands.
Developer response from Supercluster

Thank you for your feedback! I increased amount of kill cash and increased cash production time. I also added commas to numbers.

Play Auto Turret Auto Turret Jul. 28, 2014
I'm actually really digging this game. One small improvement... commas. In the numbers. Would make it a lot easier to tell 75 million from 750 million.
Play Fantasy Online (Fan Remake) Fantasy Online (Fan Remake) Jul. 19, 2014
So uhh... how many of these tomatoes do I have to kill while dressed as a parrot before anything else happens? Did I mention that I can hit them, without a weapon, from across a full screen? Mind powers, I'm presuming? Also, I can literally walk through anything, on water, etc. I'm pretty sure I'm like... Jesus Christ the parrot. How did you know what I always wanted to be? 5/5 stars!!!!
Developer response from TitsOnAGoose

This is just a test for myself, basically... Nothing happens if you keep killing tomatoes, and yes, I removed the distance that you need to be from tomatoes to kill them.

Play Universo: Gaia Universo: Gaia Jul. 19, 2014
My dear sweet word. This has got to be the most pretentious piece of media that I've ever seen in my life. It's basically a bad self-help book written for, and being loved by people who weren't hugged enough (or were hugged too much) as children. Moreover, it's barely a game, as the mechanic used is basically worthless. Want proof? Don't read the stuff or listen to the music. Would you still play past about 5 levels before you moved on?
Play The Amazite The Amazite Jul. 14, 2014
Yeahhhh... had this game rated a lot higher before I noticed the description and comments about it being incomplete. Shame, because it's a really solid idler until you quickly run out of content and the fact that it doesn't save.