primeoffense's Comments

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Gunball Reloaded

Play Gunball Reloaded

Aug. 20, 2015

Rating: 0

Sorry, I'm just not getting it. Played the first stage twice and just got bored. Not sure what fixes that. Got really excited when I saw the type of game it was, but this just doesn't do it for me at all.

Blackmarket

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Apr. 20, 2015

Rating: 10

Game's doing this strange thing, where the top bar is dropping down over the selection options so I can't change from Shoot Upgrades to Dealers and Builds.

Developer response from TotomInc

It has been fixed! Thanks! :)

Creepo's Tales 2

Play Creepo's Tales 2

Apr. 07, 2015

Rating: 6

These games are just... alllllways too short now. Can't keep rating them highly, because I feel like we're encouraging you to make these 3 minute long games, rather than making some more effort. 2/5

Crazy Car Driver

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Apr. 01, 2015

Rating: 0

Is this game's rating an April Fools prank?

Time Clickers

Play Time Clickers

Mar. 26, 2015

Rating: 10

Stronnnnnng strong suggestion. Make the user gun auto-fire on it's own normally. Why? Because the player has to be engaged in the game/playing to AIM it anyway. The clicking and aiming just gets annoying. The first power-up could double auto-fire rate of the gun, rather than setting autofire. And then you could add upgrades involving rate-of-auto-fire for the player gun. It's a good idea, trust me.

Idle Test

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Mar. 10, 2015

Rating: 1

I broke this game so hard in like 5 minutes.

Anita's Job

Play Anita's Job

Mar. 04, 2015

Rating: 2

Still a longer game than The Order: 1886.

Pinata Hunter 3

Play Pinata Hunter 3

Feb. 23, 2015

Rating: 0

Gets super super grindy as it runs along.

Super Sky Climber

Play Super Sky Climber

Feb. 12, 2015

Rating: 2

This game has absolutely no difficulty.

Wrath of Hephaestus

Play Wrath of Hephaestus

Feb. 04, 2015

Rating: 4

Losing eneregy for changing lanes is ridiculous and defeats the purpose of the game resulting in a crazy, grindy, poor experience. Timing is strange for the encounters. Basically, could be decent if it got out of it's own way... but it just refuses to.

Die Robo alien Die!!

Play Die Robo alien Die!!

Dec. 31, 2014

Rating: 41

The autoguns do not increase by the stated value. The first one goes up by 5 with every upgrade. The second goes up by some lesser number than what's stated. I can't upgrade my main guy over level 100. And frankly, the autoguns are very very underpowered. The tesla gun ran me 300k and started out with damage of 3 or something.

Idle Planet Defender

Play Idle Planet Defender

Dec. 30, 2014

Rating: 1

Same gun still won't upgrade. Sorry. Thanks for the quick response though.

Idle Planet Defender

Play Idle Planet Defender

Dec. 30, 2014

Rating: 3

The third gun won't upgrade. It's the second from the left. I have the money, I click the + and nothing happens.

Developer response from WhirlwindGames

Now it should work. Tell me if you still can't. Refresh the page to see.

Sleepy Giftman

Play Sleepy Giftman

Dec. 18, 2014

Rating: 6

The boards are long and the guy moves slow. Staying interested is the greatest challenge here.

Simplest Idle Game

Play Simplest Idle Game

Dec. 17, 2014

Rating: 1

Wow... this is quite possibly the scammiest game in history. You're bribing me to get me to watch ads? If you're going to do that, you could at least put some work into the game.

Sentry Knight 2

Play Sentry Knight 2

Dec. 16, 2014

Rating: 5

Annnd realizing that there are "premium levels" killed it for me. So basically, I'm playing 2/3rds of the game. So I'll rate it 2/3rds of what I'd originally given it. 2/5 stars! Yayyyy!

Sentry Knight 2

Play Sentry Knight 2

Dec. 15, 2014

Rating: 175

Biggest issue that I see here is that the upgrade increments (especially with regards to damage) are so small that they feel almost pointless on their own. For example, the first enemy that I see in level 1 is an annoyingly small, fast bat... that takes 2-3 hits to kill. 4 damage upgrades, and it STILL seems to generally take 2 hits to kill him unless I hit a crit. The levels are passable without MAJOR grind, but you just never feel particularly powerful, or like the 21,000 gold to upgrade damage is actually going to be worth it.

Bob the Inventor

Play Bob the Inventor

Dec. 09, 2014

Rating: 12

Very very good idea. Nicely executed. One little thing. When you create something, if you miss on the quality spin, or if the result isn't particularly great... you can just hit main menu, and start over. Kind of an easy way to cheat.

Party Of Heroes

Play Party Of Heroes

Nov. 20, 2014

Rating: 46

Hate the energy system. That's what's going to kill you here, to be completely honest. People aren't going to sit around and wait to play the game. They're going to go play another game... enjoy it, and forget about your thing. And this business with resources to build even early upgrades is also going to hold the game back, because players will always see it as a cash-grab. Do yourselves a favor, and look at what the devs at War of Omens have done with their game. They've incentivized spending money on the game without screwing players or putting up a pay-wall, and they've done just fine in terms of making money off of the game. This game's good, it looks good, it's satisfying to play... until you can't play any more. And then it's just boring. This is a 5/5 game that's getting 2/5 because of the implementation of a pay-wall between the player and actually playing the game.

Sports Bike Challenge

Play Sports Bike Challenge

Nov. 17, 2014

Rating: 6

The hit boxes for other motorcycles are wayyy to big. And the fact that other bikes drive through the cars is kind of annoying.