You really should have given us the fast forward option from the start, or at least after we've completed the game once. Also, you need to clean up the spelling and grammar mistakes in the game. I normally don't see it as a major problem (to a degree), but when the it's an interactive faction, such errors really detract from the game.
Art style is still cool, and it has a surrealistic dream feel to it, which is great. But a little more dialogue in game would be helpful (e.g. you don't have all the proper materials) and make items stand out more (the sticks were the only real issue).
It's not a bad game, after completing it. But it does feel a little overly simple. None of the levels are very challenging (even to collect all the stars), there's absolutely no story to hold it together, and none of the gameplay mechanics are original. But it did have good music, so 4/5.
I managed to beat it. And I have to say, it was a very weird, disturbing experience. But I won't say I didn't enjoy it. The only suggestion I have would be to give it a stricter proofread, as typos tend to detract from immersion and overall professionalism. Still, I really liked it. 5/5.
The screen can go black on any of the transitions from season to season. I've had it happen on a couple different ones, not sure if it's due to a number of transitions made or time played or what though.
This was just stupid. Having to go to several external sites as well as use braille, morse code, and flags is ridiculous. That isn't really puzzling, it's just an annoying implement that people don't think of first because it's an obscure pain in the ass.
The only real downside is having no input on which character you play as. Several levels (especially w/ bosses) took multiple tries just because I kept landing poorly suited heroes for the task at hand.
I was incredibly relieved when I realized that I don't need to 100% the game to get all the badges, because there's no way I'm gonna try to find enough soldiers to max all the outposts and militia squads. As for the factory thing, the fact that engineers earn you 150 coins per day just by being in your party makes it way better than spending them on factory upgrades (which will also up the threat growth per day).
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