quindraco's Comments

Comment

Sum Points

Play Sum Points

Jun. 03, 2015

Rating: +7

Game is nearly perfect - really just needs to let you play your numbers in any order.

Sum Points

Play Sum Points

Jun. 03, 2015

Rating: +6

WHY are we constrained by piece order? :'(

Give Up 2

Play Give Up 2

May. 23, 2015

Rating: +0

Game's controls are just WAY too loose and sloppy for the precision required to pass the levels. Rather than feeling challenged, I just feel frustrated by the game getting in the way of my enjoyment.

Blue Box

Play Blue Box

Mar. 31, 2015

Rating: +4

'r' should restart in puzzle games. No exceptions.

Idle Evolution

Play Idle Evolution

Feb. 06, 2015

Rating: --3

1/5 ate my save.

Keeper of the Grove 2

Play Keeper of the Grove 2

Jan. 22, 2015

Rating: +3

A bunch of stuff in the guide is false - e.g. the Ice Queen's reload improves as she levels, contrary to what the guide says.

Picma - Picture Enigmas

Play Picma - Picture Enigmas

Dec. 17, 2014

Rating: +-2

Biggest flaw is that sometimes you have to guess - and when you do, the show incomplete button does not indicate where your guess is, so you have to find it manually.

Developer response from MoonberryStudios

You never have to guess in any of the game modes.

Slydrs

Play Slydrs

Dec. 15, 2014

Rating: +9

'r' to restart. Seriously, come on.

The Awakening RPG

Play The Awakening RPG

Dec. 05, 2014

Rating: +0

The game suddenly stopped tracking the magician's posters sidequest, and now I have no way of finding the correct walls - does anyone know of a walkthrough or something listing where I can put up the posters?

Yurius's House of Spooks

Play Yurius's House of Spooks

Dec. 03, 2014

Rating: +0

Walkthrough link is broken, here's a fixed one: https://www.youtube.com/embed/r3IidrtI7zk

Idle: Click him 2

Play Idle: Click him 2

Nov. 21, 2014

Rating: +10

+.25% (multiplying by 1.0025) is too negligible to care about.

Developer response from pGema

Thank you for your feedback. Fixed.

Stealth Sniper

Play Stealth Sniper

Nov. 19, 2014

Rating: +4

I unlocked every gun, and the GL Magnum is the best of the lot by a long shot. Why is it so relatively easy to unlock?

Shotfirer

Play Shotfirer

Nov. 06, 2014

Rating: +2

Does the game actually show us anywhere our best dynamite scores per level, for the minimum dynamite achievement?

Developer response from KirIgnatev

Sorry, but it doesn't show.

Wandering Eyes

Play Wandering Eyes

Oct. 29, 2014

Rating: --3

Controls are sticky and unresponsive.

Gravitee Wars Online

Play Gravitee Wars Online

Oct. 29, 2014

Rating: +1

Why can't we zoom out for long shots?

Astrox

Play Astrox

Oct. 24, 2014

Rating: +0

There's a major bug with the rate of fire listings on weapons. Either a) artifact weapons are strictly worse than non-artifact weapons because they reliably have a lower rate of fire, or b) the rate of fire is listing the seconds per shot rather than the shots per second, i.e. it claims to be telling us the rate but is telling us the pace.

Developer response from momoguru

i have an update coming in couple days with tons of little fixes.

Sky Quest

Play Sky Quest

Oct. 20, 2014

Rating: +5

The highest paying of the first 5 missions is mission 2, at 73 gold (why is it the highest paying?); that mission to collect 8000 gold is absurd at that point, since it'll take you 110 grinds! Should use an achievement system, not a mission system, so you don't have to take the missions in the order given to you.

Sky Quest

Play Sky Quest

Oct. 20, 2014

Rating: +40

Gold rewards don't scale with mission difficulty, apparently - all of the first 5 missions give me roughly identical gold on completion, despite being listed as varying difficulty. What gives?

Stick Squad

Play Stick Squad

Oct. 13, 2014

Rating: +20

PLEASE PLEASE PLEASE let us redo a mission - it's incredibly aggravating to need to keep going all the way out and then in again every time I 2-star a mission.

Bible Fight

Play Bible Fight

Oct. 02, 2014

Rating: +0

Controls just don't work properly - the majority of the time, moves just don't fire.