racefan12's Comments

Game Comments
Play memrrtiks, suashem memrrtiks, suashem Mar. 22, 2013
Might be a good game, if I could actually see it.
Play Outpost:Haven Outpost:Haven Oct. 26, 2012
@JSilvis: It's for the quest.
Play Hexagon Hexagon Oct. 21, 2012
For those who are complaining about the difficulty: Have you tried playing the game for longer than 15 minutes? The first time I played, I couldn't pass 10 seconds. Even after playing for a couple of hours, I couldn't pass 25 seconds. But after lots of experience and practice, I've improved to over 50 seconds and have the hard badge in my sights. Don't give up if something appears to be impossible at first... it is a _hard_ badge, after all. Instead, keep trying--you might just surprise yourself.
Play Coptra Coptra Jul. 26, 2012
There really needs to be away to turn off the explosions. Not only can I not see half the screen when they go off, but they also cause the game to lag.
Play Kamikaze Pigs Kamikaze Pigs Jul. 22, 2012
I thought the Epic War games were grindy, until I tried getting the last few upgrades in this game.
Play Ultimate Assassin 3: Level Pack Ultimate Assassin 3: Level Pack Jul. 14, 2012
Easy #7 alone should be a hard badge--or at the very least, a medium.
Play Escape the Red Giant Escape the Red Giant Mar. 22, 2012
For everyone talking about "auto crush": It doesn't exist. If you want to crush a planet, press the up key before you land on a planet and hold it until you crush it. If you don't want to crush a planet, don't press the up key until you land on the planet. Simple as that.
Play Memohuntress Memohuntress Mar. 20, 2012
It's one thing to look for hidden objects in obscured locations (though the hint function helps with that). It's quite another to look for objects in obscured locations that MOVE fast enough so that, once you find them, you can't click them because they've gone to a different hidden location. I thought this was supposed to be a hidden object game, not a test of precise clicking ability.
Play Bullet Audyssey Bullet Audyssey Dec. 09, 2011
It's weird: Everything about this game is perfect and polished, but I still hate it because it's a combination of my two least favorite genres of games.
Play A Game About Game Literacy A Game About Game Literacy Oct. 17, 2011
@Castbound: The mini story level is possible.
Play BioGems BioGems Sep. 08, 2011
Don't blame Kongregate for having to replay the last level, blame the developer. Kongregate can't control what API the developer chooses to add.
Play Frantic Frigates Frantic Frigates Sep. 01, 2011
It's strange, but the more I play this game, the worse I get at it.
Play G-Switch G-Switch Aug. 26, 2011
Holy cow, a puzzle/platformer where the concept actually works? I never thought I'd see the day.
Play Effing Worms Effing Worms Aug. 10, 2011
Follow-up comment: For those complaining that their arrow keys don't work: It's a browser problem, not a problem with the game.
Play Effing Worms Effing Worms Aug. 10, 2011
For those complaining that there is not a suicide button: There is one. Top left--it says "Kill Me".
Play Cardian Cardian Mar. 05, 2011
Um, OK... I bought a rare card pack (which should mean I have at least one rare card), then I played a game where I drew every card in my deck. Yet I still didn't get the easy badge. What gives?
Play Interlocked Interlocked Mar. 01, 2011
Bah. Go ahead and downrate this double post for being spam, but I meant game*, not same.
Play Interlocked Interlocked Mar. 01, 2011
Absolutely horrible interface that makes the same somewhere between difficult and impossible to play for trackpad users.
Play Aliens Kidnapped Betty Aliens Kidnapped Betty Feb. 23, 2011
Once again, I ask developers to please choose a genre for their game--puzzle or platformer. Combining both into one game just doesn't work.
Play Guy of My Dreams Guy of My Dreams Feb. 13, 2011
It took 6 games to find even one person who was an exact match to my "Dream Lover", and when I finally did, I got a worse score than when I stayed single for the entire game. Once again, Nerdook games continue to climb ever higher on the Epic Fail Scale.