raptorhead's Comments

Game Comments
Play Sands of the Coliseum Sands of the Coliseum Jun. 14, 2012
I'm always amazed when 99% hit chance means they dodge or my attacks miss 4-5 times in a row.
Play Sands of the Coliseum Sands of the Coliseum Jun. 13, 2012
I would like the option to save whenever I want and not rely on autosave. There is no indication when the game saves. If you buy gear and then quit, your new gear doesn't save. You must play at least a round to get it to save. Apparently, the autosave is immediately after the round. Even if you allocate skill points after a match, your changes don't save.
Play Utopian Mining Utopian Mining May. 19, 2012
Great game! I agree with some other people when I say I would like more! You know you've made a great game when the only complaint from people is that they want more!
Play Are You A Super Mega Ultra Evil Genius?!? Are You A Super Mega Ultra Evil Genius?!? Apr. 08, 2012
I like this game. It also has a lot of potential. I hope nerdook decides to expand on this some day. :)
Play Burrito Bison Revenge Burrito Bison Revenge Mar. 14, 2012
I hate landing on 5 straight cops when I'm 1,000m away from beating survival.
Play DuckLife 4 DuckLife 4 Mar. 04, 2012
terrible... can i vote it a negative star?
Play Abobo's Big Adventure Abobo's Big Adventure Mar. 03, 2012
1 star for killing a cat
Play Super Samurai Sweeper Super Samurai Sweeper Feb. 10, 2012
Frustrating. I've uncovered every tile multiple times and can't find the boss. I run out of clicks. Game over.
Play MegaCity MegaCity Feb. 07, 2012
Scored 45500 first time. Good game. Maybe give a special power or item to the player that allows you to bulldoze a tile... awarded once every other level? Or three for the whole game? There comes a point where you realize that losing is inevitable despite having quite a few blocks left to fill. Giving the player a lifeline of sorts may provide some hope.
Play Versus Umbra Versus Umbra Jan. 08, 2012
Automatic 1 star for "premium" content. I don't come to Kongregate to get nickel and dimed.
Play Not Your War Not Your War Mar. 20, 2011
I'm experiencing some sort of memory leak on Firefox. There is a lot of lag. CPU usage goes really high. Then it drops back down. I'd like to play this game, but I'm not able to at this time.
Play Notebook Wars 2 Notebook Wars 2 Mar. 07, 2011
It's worth saving up for the last helicopter. Once you get the green one (3 slot), you can play level 11 over again a few times to get about 30-33k per completion. The red copter is much more responsive due to its increased speed rating and the extra slot helps once you have an upgraded minigun. Once you have the red copter upgraded with 3 slots, the rest of the game is a breeze. You can replay level 12 at 50-52k per play to get the cash needed to max whatever else you want before finishing the game. Sure, it's easy enough to do it with the green copter, but more fun to mow everybody down with the red one. :)
Play Notebook Wars 2 Notebook Wars 2 Mar. 07, 2011
I love reading complaints from people in the comments section like "the plane doesn't have a magnetic money pickup" and then realizing they rage quit before buying a better ship that sucks up money like crazy (the 3 slot helicopter for instance). I wonder how they wake up in the morning, what with the stress of getting out of bed before mom gives them their Ritalin.
Play Notebook Wars 2 Notebook Wars 2 Mar. 07, 2011
I like this game. Vote it up so we can get some achievements. For the dev, the only thing I would like to see is more of an on screen tutorial in the shop to explain what upgrades will do if I buy them. Will upgrades on ships give me extra slots? What will stats be if I upgrade a weapon? That sort of thing.
Play Boxhead: 2Play Rooms Boxhead: 2Play Rooms Mar. 05, 2011
Mouse control would make this game better. At the very least, being able to shoot with left mouse. It would be nice to be able to swap player one and two control schemes rather than individually define each key since WASD might be more natural for some people. Also, is there a pause button? Somebody came to the door during a game and I had to quit. Considering some of the basic interface and control mapping flaws (although relatively minor in nature... and perhaps intended), this game has quite a high rating. I'm surprised.
Play Monster Slayers Monster Slayers Feb. 26, 2011
The multiplayer button seems laggy at times. I will click on it and the window fails to open immediately. Then, perhaps anywhere from 2-5 minutes later, it will open. If I click the button three times, three windows will open... meaning, a window will open in the middle of a single player match, I will close it, then another will open, I will close it, etc. This also happens with the "share" button. It seems to queue up the commands and execute them (when the server is available?).
Play Flagstaff: Chapter One Flagstaff: Chapter One Feb. 22, 2011
I liked this game, but it was too short. Also, it would be cool to have more character abilities available as the game progresses. All in all, I'd rate this 5/5 just because I enjoyed the gameplay so much. It shouldn't be difficult for you to add new content to the existing framework. You have a solid foundation which to build upon. Please continue development. Try not to limit yourself just to more "chapters". Add more characters, perhaps allow character customization. Are the maps made ahead of time or is there a script to generate them? Perhaps if there is a script, players can continue to explore the dungeons without the need for the developer to spend time writing a story. The story is fun, but gameplay is the meat and potatoes.
Play Bullseye (Interstellar Marines) Bullseye (Interstellar Marines) Feb. 15, 2011
The progress bar on the initial loading screen goes to completion, then I get a black screen. Nothing.