The production rate... I'm not sure what you're asking, ecash. If your production rate says 1.3/m, you'll create 1.3 of that item in a minute without clicking. If your production rate is 4/s, you'll make four in one second. It's pretty self-explanatory.
Honestly. It's so cute and adorable that she likes us. Can we please change the ending so that we propose to her? after all, she's said the whole time she wants us to rule the world with her, which would probably require us to be king, which would mean marrying her...
How much gold and troops do I actually get from each conquered country? It gives a value in the kingdom overview, but it doesn't give a timeframe, and I doubt that such low numbers are a one-time thing, considering you spend far more than that to conquer them. is it that every 10 seconds? second? Hour? Year? I don't know.
Outside of mission 3, I haven't been able to flip any emitters. at all. Believe me, I have spent two hours trying on the last level with one of the little emitters, and even though I practically fill it to the brim, nothing happens.
I love this developer so much. An indie game with 90% correct grammar! I don't normally say anything because it's not normally not that big of a deal, but just make sure you know the difference between it is and they/we are.
The balance between hatchery mutation and mutagen generation is skewed. In later ascensions, with every mutation unlocked, I never get my hatchery generation close enough to the mutagen generation to actually spend any large percentage of my mutagen, and am forced to spend 0.1% of it to minimize the overall damage.
I do wish that the stock market hinting perk were more accurate. For example, at 27 price/share, the sign changed from negative to positive, so I bought all the stock. It ended up going all the way down to 18 price/share before finally rebounding back up. I lost out on a lot of tangerines in that deal.
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