3:10 on fifth try. No rage quit :)
TIPS: 1. Don't die. Ever. On my fourth try I got 3:29 because I died in the jumping lava stuff. 2. If you are to take risks (as in jumping over an enemy with a chance of dieing or something) only take risks at the beginning or you risk all your effort and you will probably throw a temper tantrum if you fail. 3. You'll need to memorize the path. Use your first try (or second or third) to memorize which way to go. 4. Make "deadlines" to make sure you're going fast enough. For example, you might want to say "I need to have gotten the rainbow wing and have reached the lava cave before 2:10" (something I did) or "I need to have gotten the jumping shoes by 0:12". 5. Finally, memorize the enemy patterns. Also realize that other than the red enemies and the green fishes and the red lava jumping things, you can walk through the enemies if you don't hit their spikes or bullets.
I have to say the random levels difficulty is VERY inaccurate. I get a hard level I only solve after 3 hints and I press "harder", guess what, I get a level with 3 black stars lined up so you could shoot all of them with the main star, I press "harder", I get a level that is spammed with green stars... and then I press "easier", I get a hard level that I solved only after 3 hints...
Happened again. I jumped on a spring that was OFF-SCREEN, and guess what? NO bounce. I fell right through and I DIED! AGAIN! When will the developer fix this extremely frustrating and stupidly annoying GLITCH? (Or maybe the developer put this in purposely to piss us off- just a thought)
EXTREMELY ANNOYING GLITCH: When I get to the bottom of the screen (off-screen, but not yet dead) I CANNOT JUMP!!! I EVEN USED THE FREEZE POWER-UP but no use. I cannot even MOVE. I had around 200,000 and then after the power-up expired, I DIED!!! PLEASE FIX!!!
Level 18- Quickly make the 2nd spike from the left fall and squish 1 enemy, then immediately drop the 3rd brick from the left, wait for all the 33 remaining enemies to fall into the pit, then push the spike halfway, run over the pit, then run (or walk) all the way to the finish eyeball (just make sure not to bounce on invisible ramps and die)