The lag is pretty awful even on the lowest settings. This makes me think there's a serious programming deficiency since there are not that many assets in this game. This needs to be improved. Also, AUTO-FIRE. There's no reason not to be firing in this game and you can't shoot and move at the same time. This is annoying gameplay.
I enjoy this game, but the energy management needs to be improved and it's not acceptable to press people to share things all of the time. IT DOESN'T WORK in terms of building a player base.
If you want players, deal with energy better (refill energy when leveling, get a bigger tank when leveling), don't rely heavily on friends - that should give you bonus stuff, not required stuff), and have special events possible for starting players to do (level limit the special events). Also, make sure all the English is correct. Pay a native speaker to do corrections.
This game deserves more badges. Hard for the 2048 square and and impossible for the 4096 square (which isn't impossible, but it's difficult). If the game doesn't report squares, you can just go by score since the value of the squares are added together. 2048 happens around 20K and 4096 around 50K.
Good concept, but it really starts lagging suggesting a memory leak. Weapons not varied/interesting enough. The non-set stuff is worthless after level three. It's basically a set collecting game, then probably sticking with the poison set for a long time. Need rarer "rare" drops, more variety to make it interesting.
A satisfying casual shooter. There's no particular strategy here. Upgrade when you can afford it, kill everything. If you don't want to get hit by the small missiles, you have to kill the things that fire them before they fire. Bigger missiles later in the game can be shot down. Could be twice as long with more bosses for a better challenge.