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I believe everything works now...I think you're trying to load an old save file before my last update was installed and that probably screwed up your save file...sorry about that! There are less bugs now! You can start a new game, sorry!
Yes Capture needs to change somewhat, maybe something like you're thinking. Right now there is random encounters out in the forest area...the higher your Dex skill, the lower the chance of a random encounter though. KevinL, yes I see the bug you're talking about, I'll get that fixed soon I hope.
ok, fixed the so-called death glitch (now you see all the hits that killed your character) and hopefully fixed the flee problem also, even though I never did see it happen. Keep posting any bugs that you may run across and I'll try to address them. Thanks. Enjoy the game.
Part of the problem is that the guards and other strong creatures get multiple hits. But if you're killed in battle, it only shows the last hit you took, even though you were hit say 3 times by a guard. So it appears as if you were hit for 8 points of damage, when really the guard hit you twice before that hit and the total damage was enough to kill you. I'll see what I can do so you can see each hit when you're killed. Then that way you see the total damage taken before death, and not just the hit that killed you. So the game is doing what's it's suppose to do, you're just not seeing all the information you should when you're character gets killed...sorry. I'm not sure about the flee bug though, I haven't seen that one..I'll look into that.
Damn, I wished you had released this 2 weeks eariler, as I had to read help files and search the internet to figure that all out for my last game. Great job though, it'll help other people wondering how to save and load saved files.
When you drink giant strength potions, that character gets a bonus to his attack for the rest of the battle. His strength does not change. Healing potions take affect right away and your hit points should update.