I'm really impressed by the Developer's choice to respond to /every/ comment.
So impressed that I can't remember what my comment was going to be.
Hello Delosford, you've left a good impression on me but I have no idea what this game is so am gonna play it.
Fairly simple game that gets real old real fast.
Imo, not worth your time, maybe worth the badges.
Too luck based and the game play has no variation whatsoever so unless you really like clicking heads on the same models with the same basic weapons than chances are you're gonna get pretty bored
One of the transformations is entirely explosive based, meaning it is absolutely useless against black bloons. Because of this, I ended up missing a few bloons on a level when I got this transformation. Do you think you could make it so the transformations at least have a small way to deal out a different damage type?
This game is has amazing potential, and I would love to see a sequel from it. You could make the next version start out just like this, but as you play you unlock new modes, which could cange controls, new tile types, a level editor etc. Beautiful start, and has much more potential (be sure to keep a classic mode though :3)
With the whole "You can't kill the guards" thing, it would be cool if it was possible to kill the guards on some missions, but make it so an achievement for those missions is to only kill the target. On that note, having some more variety to the missions and make them come with unique achievements would be nice.
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