satorian's Comments

Game Comments
Play Caribbean Admiral Caribbean Admiral May. 20, 2013
Gah! My save game! I beat this weeks ago, and now it is gone. Feh, maybe I'll get around to playing it again. Maybe not. I hate when that happens.
Play GrindQuest Censored GrindQuest Censored May. 18, 2013
I do like this game, especially as kind of a commentary of the grind that is MMORPGS. Still, I do wonder why idle games and many other online flash games have to have a geometric XP progression but a linear character progression. I understand that idle games have to be longrunning, and so progression has to be slow, but I find the asymptotal diminishing of growth offputting.
Developer response from Abra24

This game has it because as many parallels as possible are trying to be drawn. Why do lots of games have that? Probably standard addiction mentality. The more invested you are, the more likely you are to stick around longer and longer for the next carrot on the stick.

Play GrindQuest Censored GrindQuest Censored May. 11, 2013
Maaaaan. All Abra had to do was make more clear that he was doing a satire of the absurd grindy nature of MMORPGS and he'd have been fine.
Play Alien Anarchy Alien Anarchy May. 10, 2013
What this clearly needs is another 15 loading screen at the beginning. The nap I took before the game started wasn't nearly long enough.
Developer response from GeneralVimes

Sorry for that, but that was the publisher's requirement.

Play 5 A side Football 5 A side Football May. 10, 2013
Playability=0
Play Skully Quest Skully Quest May. 10, 2013
You've got to move the Dino Hill ad. Its placement is just an egregious way to force us to click on it.
Play If You Die You Can't Restart 4 If You Die You Can't Restart 4 May. 10, 2013
Flagged for not actually being a game.
Developer response from Pappeli97

Sure, whatever. I have 4 other games from this series. Go and flag them too.

Play Mountain Ride 2 Mountain Ride 2 May. 10, 2013
My favorite part is when I get stuck, which is lucky since it happens all the time.
Play Rider Of The Year Rider Of The Year May. 10, 2013
1) Why can't I have keyboard controls? 2) Shooting doesn't seem to work out of the box. 3) Should be Driver of the Year, not Rider 4) It's R.I.P., not R.Y., unless that means Rider of the Year, which doesn't make any sense, since a) you are not yet Rider of the Year until you win, and b) it should be Driver. 5) Controls are not good. 6) Intro is too long. 7) I really hate the controls.
Play ShortFall ShortFall May. 07, 2013
Er, it needs to ease you in. I had no idea what was going on when it started, and just died. And after I died, I didn't know how to restart. I seem to just be stuck on the game over screen.
Developer response from Arowx

OOPS! My bad cheers fixed!

Play Mario Buggy Mario Buggy May. 07, 2013
I really hope Nintendo sues you for all of these ripoff games.
Play Tu-46 Tu-46 May. 07, 2013
Just keeps reloading on an infinite loop. Fix and resubmit.
Play Giants and Dwarves TD Giants and Dwarves TD May. 07, 2013
Gave the game another try after the fix. Remaining comments: 1) As another commenter stated, Level 11 is a bit too difficult. Around wave, um I think 10ish, maybe 8 maybe 12, it becomes to hard to build up enough defense to handle chargers with the money we've made so far. 2) I think the strategy should be more flexible. I did a lot better when I realized that the hero was the only way to beat the giants. I'm more of a passive defense fan TD games, so I had focused my upgrades on the towers. Bad idea. The hero just needs to be maxed out. I don't like that pigeonholing. A way to fix this is just to lower giant HP a bit, and also lower the hero's damage, or raise the tower damage and little enemy HP. 3) targeting seems better, but there is still no reason to take arrows at all. A couple cannons and footsoldiers are enough for magic immune baddies, and no tower does enough damage to golems to matter anyway.
Play Turbo Rally Turbo Rally May. 06, 2013
Finland is just not fun. Turn up the friction.
Play Giants and Dwarves TD Giants and Dwarves TD May. 06, 2013
Also, Mr. Dev, I think you should be proud to have all these level 50-65 players commenting here. These people play a LOT of games, and know what they are talking about. It'd be good to listen. I, for one, am impressed with the feedback you've given so far. Still, I'd like to hear your thoughts on immune unit targeting. Also, giving something for grinding would really be key, even if it is just 1 upgrade point per run. I understand the problem with a speedup button. But the other issue with pacing could be fixed, i.e. having like 5 giants on the screen from the last 5 waves as the next wave is being released. One way to fix this would be to make the giants faster (and lower their HP a bit to compensate). Another would be just to give more time between waves.
Play Giants and Dwarves TD Giants and Dwarves TD May. 06, 2013
Considering you can't grind, the difficulty is set too high, starting as early as level 5. As it stands, because I can't grind, I'm tired of trying to play the same levels (6-8 in my case) over and over to get nowhere. I feel like there must be a magic tower placement/upgrade set that I'm not seeing. At this point, I can no longer be arsed and am giving up until some changes are made.
Play space debris space debris May. 05, 2013
For something to be called a game, it needs a little more than this. Nice practice at teaching yourself to program, I guess.
Play Escape The Lecturer Escape The Lecturer Apr. 29, 2013
Lecturer is for college only, and usually then is not the general term. When the English is misused in the title of the game, you've got a problem. Change it to teacher.
Developer response from FirdausR1

thanks a lot for your suggestion.. Ok , we'll fix it soon, thanks

Play Eye Beauty Salon Eye Beauty Salon Apr. 29, 2013
It really doesn't seem worth it for devs to submit these types of games to Kong. There just isn't enough of the target audience to get noticed here.
Play Save Mario 2 Save Mario 2 Apr. 29, 2013
First Indie Flash game dev to get sued by Nintendo!