Well, now I'm looking forward to CT2: Level Pack. With the bugs ironed out, and better design choices. I must say the devs are responsive in the comments - hopefully we'll see those patches actually released.
I saw this game out on other sites quite a while before it came out on Kong. In all that time, did nobody else comment on the numerous obvious weaknesses and bugs of this sequel? Or does releasing "big" games have its own momentum that can't be postponed for repairs? Devs have to eat, or something like that. Either way... man. I was so stoked until I actually played it.
1) If I'm right, the max is 58 upgrade points - the fact that there's no way to get a fully-upgraded fleet makes me sad.
2) It would be great if the enemy could use special attacks too. That would let you have a lot more options for randomization, and increase replayability. I hope this isn't asking too much - I can easily see this becoming the battleship equivalent of Xyth :P