sgtdroopy's Comments

Game Comments
Play Bubble Spinner Bubble Spinner Sep. 14, 2014
I'm beginning to think that the color spawn change wasn't intentional, but that the game is broken somehow. The score presented on the gameover screen is always different than the one in-game as well.
Play Kick The Critter Kick The Critter Sep. 04, 2014
I can click all I want at the end, but the critter wont attack. This insane lags needs to fixed. Though really, that's just a tiny spot in the horrible stain that is this game.
Play Cardinal Quest 2 Cardinal Quest 2 Jun. 26, 2014
I desperately need an "enemies remaining" count on the map, at least when it gets down to five or fewer. In a game where every little bit of experience counts, but every step subtracts from one's points, I need to know when it's worth it to go hunting, or at least when it's already done. The little "That's the last of them message" is too easy to overlook and goes away so quickly.
Play Cardinal Quest 2 Cardinal Quest 2 Jun. 25, 2014
I just magically enslaved a dragon boss in order to clear a level. I call that a win indeed.
Play Lexicopolis: A-B-City Lexicopolis: A-B-City Jun. 25, 2014
Station (2x1) and Water Tower (1x2) are very valuable for filling in those tiny holes!
Play Lexicopolis: A-B-City Lexicopolis: A-B-City Jun. 25, 2014
I actually built a hostel and a yurt. I appreciate this.
Play Caribbean Admiral Caribbean Admiral Jun. 22, 2014
This is a single-player grind game. Mechanics like "The enemy attacks first because it's 'weaker'" have no place.
Play Dangerous adventure Dangerous adventure Jun. 09, 2014
There is indeed some faulty coding here. Skills such as the Lamia's and Dragons' continue on after the counter on their skill is up. Furthermore, the wizard's Healing skill may remove the icon, but it doesn't clear the board of any negatively effected tiles. This is just a severe lapse in gameplay etiquette.
Play Dangerous adventure Dangerous adventure May. 31, 2014
This whole game should be restructured so that monster's weaknesses follow a natural structure wheel. E.g. Purple takes 50% from blue and red, Blue takes 50% from green and purple, etc. It would be a lot easier to play if I didn't have to check the weaknesses chart with nearly every move.
Play Bigotilyo Bigotilyo May. 28, 2014
Only two things wrong with this game: You need to reselect your weapon on each level. There are links all over the play screen that you're constantly clicking on. I love it overall.
Play Pursuit of hat 2 Pursuit of hat 2 May. 27, 2014
Level 24 needs some serious work. One can do the same thing again and again and produce different results each time, and since it requires special timing (that the red button is supposed to achieve for you but often doesn't) it is nothing more than tedious. You should tweak this so the body parts don't constantly bump into one another in midair.
Play Decision Decision May. 18, 2014
Beat the game with much fewer than 4,000 zombie's killed. This means I'm somehow not a veteran...
Play Wake Up the Box 5 Wake Up the Box 5 May. 10, 2014
The solution for level eight is more than a little disturbing.
Play Hippolyta Hippolyta May. 10, 2014
Something as simple as a level progress bar could bring this game from a 2 to a 4.
Play How Dare You How Dare You May. 10, 2014
The extra life doesn't work once you've encountered the boss, even if you made it all the way there without using it. This is silly and makes this already tedious game even moreso.
Play Mighty Knight Mighty Knight Apr. 28, 2014
Unless I'm missing a secret, this game is incomplete. The opening screen shows 28/30 red flags complete after defeating the boss, which doesn't entirely make sense when you also have every achievement and have completed every side-quest, and doesn't make sense in the first place if there are 15 quests, and 28 side-quests.
Play Mighty Knight Mighty Knight Apr. 28, 2014
Once I got the boss down to zero health and he turned out to be my first encounter with the "Enemy killed doesn't go away so you don't complete the level" bug. Then later I got him down to 1/3 health and it said I completed the mission. So...I guess this evens things out?
Play Koutack Koutack Apr. 24, 2014
Just finished downloading the latest flash player just in case. It's now 13.0.0.something. And this game still wont load. D:
Play Learn to Fly Idle Learn to Fly Idle Mar. 19, 2014
I like to be able to continuously hold the mouse button or spacebar to shoot my manual snowballs so I wouldn't have to worry about hurting my fingers, or re-aiming. These seem more like idle-mechanisms anyway than clicking constantly.
Play The Last Door - Chapter 1: The Letter The Last Door - Chapter 1: The Letter Feb. 23, 2014
"I always love it when a game requires the use of specific objects in specific ways" says no one. Why can't I use a crowbar to open a balcony window? The world may never know.