sgtdroopy's Comments


Pursuit of hat

Play Pursuit of hat

Feb. 18, 2016

Rating: 5

Aw. I'd at least expected him to be wearing his hat at the end. But no. The h gets it instead. Rude.

Clockwords: Prelude

Play Clockwords: Prelude

Jan. 21, 2016

Rating: 3

Doesn't accept the word of the day.

Galaxy Siege 3

Play Galaxy Siege 3

Jan. 20, 2016

Rating: 4

I'm kind of shocked that this is the third in a series. I'd expect it to be a lot more polished than it is.

Reach the core

Play Reach the core

Jan. 16, 2016

Rating: -1

I have a feeling that the Lava Infiltrator's stats are wrong. 20 thermo resist with +5 for each upgrade? Why waste anything on that?

Bullet Heaven 2

Play Bullet Heaven 2

Nov. 15, 2015

Rating: 2

I don't understand why every game of this sort has a function that defaults the character position to the upper left corner when the mouse leaves the screen. This *has* to be something that can be fixed.

Developer response from kupo707

It's a browser limitation. What browser are you using by the way?

Infinity Inc

Play Infinity Inc

Oct. 16, 2015

Rating: 39

48151623 Was repeating that number to myself the entire game. Thought it would matter eventually. Tears.

Specter Knight

Play Specter Knight

Sep. 03, 2015

Rating: 3

Dude. You've got to ask us if we want to before having us go down to the next floor.


Play Koutack

Jun. 12, 2015

Rating: 1

This game is very enjoyable, but doesn't appear to save my progress.


Play Magnetized

Jun. 10, 2015

Rating: 3

Over 10% of my deaths were in level 59.


Play MoneySeize

May. 24, 2015

Rating: 0

These are not what I would call "Tight controls." They are controls that are meant to be infuriating. The game could be a much better kind of angry fun if wall jumping were only made to work like it does in every other game that has it: no need to continuously press against the wall after every jump.

mini Tower Defence (mTD)

Play mini Tower Defence (mTD)

May. 20, 2015

Rating: -1

I'm really wishing the hard badge required only 34 expert ratings, because the final one is simply beyond me.

Bullet Audyssey

Play Bullet Audyssey

May. 09, 2015

Rating: 6

It's a sweet sweet moment when you learn that a perfect run is awarded for not being hit at all, but for not losing any ships.

Fill Free Space

Play Fill Free Space

Apr. 26, 2015

Rating: 2

Oh man. I am seriously so happy that you've been making more and more awesome games! I don't know how you even come with these puzzles but they're always so well done with a great learning curve and serious challenge. I'm stuck on level 12 right now, but I know when I finally beat it, It'll be a huge "No duh" moment.

Developer response from tapir

Thanks for playing my game! Ah, it is more than 6 years when I published Teleporter Twins. btw, there is a tutorial on youtube for level 12. Looks many players are stuck at level 12. :)


Play VoDoCI

Apr. 23, 2015

Rating: 1

I love this game. Just like all your others. The gestures weren't picky, so they did as I wanted. The puzzles weren't as difficult as in some of your other games, but were still nice to complete. I just can't get level 14 though. I think it's about the timing.

Royal Squad

Play Royal Squad

Apr. 21, 2015

Rating: 15

I would appreciate some help from someone who has completed the game. The Basilisks in level 12 have 99999 health, 100% armor, and 100% magic resistance as listed in the guide book. How do I compete with that?

Developer response from platon_skedow

This will never gonna happen again, sorry :( Pls try it again.

Royal Squad

Play Royal Squad

Apr. 20, 2015

Rating: 2

I'm consistently surprised at how often a sniper with 99% accuracy misses.

Developer response from platon_skedow

Random. Random never changes :)


Play Woodclicker

Apr. 12, 2015

Rating: 3

I'd love to know how many of one thing you can purchase or how many times you can upgrade something so I can plan accordingly.


Play Kadath

Apr. 04, 2015

Rating: 1

I don't understand why we have to use the scroll bar to aim instead of just letting him us at our mouse.

Tap Heroes

Play Tap Heroes

Apr. 04, 2015

Rating: 8

Health and healing capabilities quickly become the only aspect of the game. While higher attack helps you advance faster, it doesn't help with bosses, and especially later in the game (after level 100) it doesn't level up fast enough to be worth it. That, coupled with the entirely useless stun ability of the rogue, makes the game completely unbalanced. Players need ways to level abilities faster later on, or the bosses need to not be quite so overpowered, or both.

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Mar. 17, 2015

Rating: 5

I really really REALLY appreciate the part of the update that makes the next idle match jiggle. That way we can maximize idle goo and coins with the later heroes without all the risk.

Developer response from YAYitsAndrew

Yeah it took 15 minutes to put it in and everyone's response was "we are idiots for not doing this sooner"