you got the japanese on the title wrong, if you were to use ナンバー it would be ナンバーの忍者, second off the true word for number in japanese is 数 or 数字, digit, numerals.
good game, i guess, the physics are much too volatile, you virtually have full throttle or no throttle, i would suggest going all the way on this or fixing it, it was way too simple, even the ones i did have trouble on you ruined it with the solution, i would suggest a hard mode without hints, the story was random and erratic, i still dont get what in the name of all crap is going on in paintworld, the graphics were amazing, and i found it very visually appealing, nice music, soothing, also way too short im looking forward to a sequel
great idea, love the free flow design, but there are problems, the major things i expierienced was that the game was too slow, you ran too slow, took too long shrugging and it really detracted from the games quality, another problem is that it was too focused on searching for small items when the mechanics werent meant for that gameplay, right now its more suited to a platforming type deal, nice idea, needs some work on the mechanics, my suggestions: make him walk faster, and make clickable places more noticable, items glow, or when you walk over them it says 'space' or whatever, great idea looking forward to the sequel!
great game, with some polish and added gameplay you could make a fantastic game, i would suggest lowering the time between tournament matches, i would just sit there grinding my stats and healing because i had nothing better to do, great game, keep it up!
great game, and can yet become better, i would suggest more in-depth upgrade paths with each weapon and yourself along with some other items and bonuses that you can use, the transitions could be a bit more fluid, also a movement increase would be nice, oh and jumping, i like jumping, i like the interesting take on the money system, dont change that, enemy info would be nice, good place to add some humor, longer gameplay, of course, educational value is also lacking, im excited for the sequel! great game
i personally appreciate what you have done here, this is not illegal, they recently produced a game for the iphone called super dario brothers, a physics platformer where you smash bricks and crush foes, this simply proves that angry birds is not special in any way, i applaud your audacity and the blatent copying of another overpopular game
many, many, many problems. several i want to point out are the derpy hitboxes, several times the news has gone randomely askew on the left side of the screen, occaisonally blocking out my view of buttons or recourses, then causing the buttons to not be able to click them properly, having to click in obscure corners to be able to click the button. another was the combat problems, yes i agree with the health problems, but i also never saw something that raised defense in any way, is there an x factor i am not aware of? finally is the game expierience, i found that there were very few options past the first part, i quickly maxed out my farm, had a hard time obtaining candies, and pretty much stuck with one team the entire game. i really think that this game has LOTS of promise, but it also needs LOTS of work, i am looking forward to a sequel!
good game, although i found the control scheme very annoying, haviing to hold D and press S simultaneously is truly tricky, and once you incorporate W with it, i get confused thinking W is S and i also have to press D, the troublesome controls are really the only thing that averts me, great game