From FAQ:
"Although MochiAds are not displayed on kongregate.com, we highly recommend their services for all Flash game developers. MochiAds is simple to set up and generates revenue every time a game is played no matter which site it's played on... even if it gets copied to thousands of different sites all over the Internet. "
I have to admit that iPhone's various similar games (Doodle Jump, Papi Jump) all were inspirational. But that's because I liked them (: So I suppose it's somewhat subjective.
Just discovered a incredible thing: probably the most famous number sequence in the world, the fibonacci sequence, produces unique forms.
Sequence is 1, 1, 2, 3, 5, 8, 13, 21, 34…
Every following number is sum of two members before it.
Try using numbers 1, 1, 2 or 1, 2, 3, or 2, 3, 5, or 3, 5, 8… You got the idea.
However, if you change slightest detail (like use 8-13-22 instead of 8-13-21) the form will not look like anything else in the sequence.
By the way, you can read more about this sequence by googling for "Divine proportion".
Transparency is awesome idea, will try to implement.
Anyway, this little thingie was made in 30 minutes just as proof of concept. Might remove it after some time together with other my lame games (:
Wonderful game.
Really addicting.
And my super-strange level:
0xEFCFFDFFB65EFF4EBDF3E3F679EFFFE07EEFEFEFFBFF6E35FEBFF77DBE8FFBEABFF5FFECFEFFFFCFDEF57FBDFFBEFF8BFDFCFFFFE7FFFFF6BFFFB66BFFF9EFEFFFEDFD7FFDDEFFFED0F9E9F3DF5DD5FF5FF7FEDFFF6EE3DEDFAEF3D78CDFBFEFCF70D7DCFFFF277FFB7E97AD7BBF7F37F9FFFBFDABEF76FFC5FFFF7BF6F5FEFBFBFBBD384F5DFBE77FEFDF3F57F3FFABE0DDBDFDEE7DFFF5CFFFDE47BF77BB5FDF7FEFFDFFBC6FFDFB3EE6B47CDDCB0D57BCDCFEFEFFFFFFDBFF||0x000000
To hit without being hurt: either hit with a lot of energy (big circle) or jump too far so you hit enemy while moving to the point. If you land in safe area you won'be hurt.