speedyblupi's Comments

Comment

Eridani

Play Eridani

Mar. 09, 2016

Rating: 0

I'd understand an old computer running this game slowly, but the game shouldn't run slowly with minimum settings with a 3GHz 8GB processor.

Coloruid

Play Coloruid

Jan. 02, 2016

Rating: 1

Finishing level 15 yellow gives a fail. Finishing blue gives a pass.

Coloruid

Play Coloruid

Jan. 02, 2016

Rating: 0

I tried again and it worked properly. Strange glitch...

Coloruid

Play Coloruid

Jan. 02, 2016

Rating: 1

Russeryan's right. Level 15 gives a fail message, even when solved.

Dogfight Sim

Play Dogfight Sim

Dec. 12, 2015

Rating: 1

"Its the second World War and your a lone pilot in the skies." "your a lone pilot" "your" NOPE. Not wasting my time with illiterate people.

Logical Element

Play Logical Element

Dec. 06, 2015

Rating: 0

Never mind, found it. You should try labelling the empty tool slot though. It's not clear that it's used to interact with the level.

Logical Element

Play Logical Element

Dec. 06, 2015

Rating: 0

How do you play levels made in sandbox? Am I doing something stupid or can you not use on/off switches in sandbox mode?

TrackRacing Online TRO

Play TrackRacing Online TRO

Oct. 27, 2015

Rating: -1

Oh, hey, this version works again

Swords and Souls

Play Swords and Souls

Oct. 22, 2015

Rating: 1

I love the concept of XP gain being done by training in ways which are relevant to the stats, rather than just gain through battling or clicking a "train" button.

Elements

Play Elements

Sep. 30, 2015

Rating: -14

Steam machine is OP. You can win easily in 5 or so turns against the overwhelming majority of decks with just them and deflagrations to take out shields.

Star Runner : Genesis

Play Star Runner : Genesis

Sep. 11, 2015

Rating: -3

Well mightydragon360, light is not good. http://tvtropes.org/pmwiki/pmwiki.php/Main/LightIsNotGood

Star Runner : Genesis

Play Star Runner : Genesis

Sep. 11, 2015

Rating: -2

This badly needs proofreading.

Developer response from FremenCorp

Thanks for the feedback and sorry for the inconvenience. We're on it and the previous proofreader has been assigned a new mission on Bogotarh. That should motivate the new one properly.

Azul Baronis

Play Azul Baronis

Aug. 27, 2015

Rating: -4

The music in this game is King Dedede's theme from Kirby!

Defend Your Cheese

Play Defend Your Cheese

Aug. 17, 2015

Rating: 14

It's like age of war, but absolutely awful.

Developer response from mulatto401

Right in the feels!

Space Flash Arena 2

Play Space Flash Arena 2

Aug. 02, 2015

Rating: 2

Do the module multipliers stack? e.g. will you get +32.5% shields from having a +10% and a +22.5% shield?

Developer response from ShurikMur

Yes, they do.

50 years (graphical)

Play 50 years (graphical)

Aug. 02, 2015

Rating: 2

5 peasants get killed by a tiger with 1 hp... dangit...

Space Flash Arena 2

Play Space Flash Arena 2

Jul. 29, 2015

Rating: 0

@shurikmur I agree that realism isn't always important, but sometimes it is annoying when you expect something to behave as it does in reality, and for some people the amount of enjoyment you can get from a game depends heavily on how realistic it is. The problem I have with it is more that maneuverability seems too limited by it than that it's unrealistic.

Developer response from ShurikMur

Yes, the physics of the game is purposely 'deformed' to provide gameplay. In fact, the behavior of ships are very similar to airplanes in an atmosphere - they do lose speed (like they experiencing aerodynamic drag), they keeps movement vector aligned with the nose of spacecraft as it steers - in real space, of course, all of those must require thrusters and a massive amount of working fluid. The main problem with physically-correct implementation - the space combat becomes a clash of small distant points on a radar. They will occasionally pass beside you within a blink of an eye, the combat area will be constantly shifting somewhere and many other problems. Dogfight, when you chase someone sitting on a tail and spraying bullets, will be impossible.

Space Flash Arena 2

Play Space Flash Arena 2

Jul. 28, 2015

Rating: 13

I like this game. The one problem I have with it is the lack of conservation of momentum with the afterburner - you're in space, so you shouldn't just slow down again once you've gone to 500 mph or whatever without putting force in the opposite direction.

Developer response from ShurikMur

Just before real spacecraft physics - all the sounds in space should be muted. It's always funny to hear people talking about realistic space simulators :)

Patapony [WIP Alpha]

Play Patapony [WIP Alpha]

Jul. 07, 2015

Rating: 0

It's not bad, but you need to finish it and make it so the combo breaks when you miss a beat.

Void Vikings

Play Void Vikings

Jun. 05, 2015

Rating: 2

Your ship moves far too slowly. It doesn't feel like a spaceship at all, it feels more like it should be a tank or something.