Fun! In terms of physics I feel that gravity is quite low, but the ball will sometimes accelerate and decelerate very rapidly when hitting monsters etc. Also the bumpers (or whatever they are called) above the flippers appear to bounce the ball much more "up" than it looks like they should. I found the music extremely repetitive, if using such a short loops maybe change it between levels and menu screens etc. Good job overall :)
npsyanks3 - the escape pod is when you die (its in the die text if you can be bothered to read it!). CheezecakeV2 - mute music with 'z' (its shown on the gamescreen readout). 15fps is very low, other machines I've tested on have all been much higher. Make sure you have the latest FP, maybe try a different browser.
TragicSnowfall - I hadn't seen Metro.Siberia before so its not a copy! The little ship shape and dot trail after ship (which is pretty standard in these games) are similar but not too much else. Its a nice game though - much slower also than RR.
Haha, nice idea and good presentation :) I had bad lag some of the time though. The traps sometimes trigger when you jump just before them (jumping forward) I think. The rocket shooting guys are hard to spot!
Its cute but like others there are things I don't understand. How is the level end determined? Why did I lose approx 1 second after starting level 11? Is there no restart button just to get more ad impressions?