stop1it's Comments

Game Comments
Play Hook Hook Oct. 19, 2014
Too easy with the illusion of difficulty, by twists and turns of the wires, and different curves, and moving parts, when all it just is is the ordered clicking of buttons. There is no thinking involved. I would highly suggest Rush Hour (the quasi-board game) as an alternative game with a much similar but more complex concept.
Play MARCH MARCH Sep. 28, 2013
Not bad at all.
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 13, 2013
Excellent insight! It seems plain at first, but draws you in, and shows many different points of view before finally coming to an insightful statement about philosophy as a whole. Of course, not without a few laughs. 5/5 + fav
Play Overtorque Stunt Racing Overtorque Stunt Racing Jun. 14, 2013
blargh
Play Give Up Give Up Mar. 18, 2013
There were things that could be done to help improve this experience. The messages from Tasselfoot were not very visible. With good focus on your character you can just go through the whole game without being additionally discouraged. The progress bar could have been hidden to make you feel lost. All these feelings, if present, would have given a more satisfactory end to the game.
Play Frogout Frogout Feb. 02, 2013
The time limits for gold on some levels are very hard to get; levels 3,8, 11 and 13.
Play SkullFace SkullFace Jan. 25, 2013
Pretty easy. The difficulty pales in comparison into some other games of the same genre like "N" and "Meatboy". A+ timings can be reduced.
Play Color Pic-a-Pix Light Vol 2 Color Pic-a-Pix Light Vol 2 Jan. 22, 2013
Just holding down ctrl and scrolling the mouse wheel away from you allows you to zoom in. The interface to colour and to place markers is well thought-out, intuitive, and works wonderfully. There is no need for a key to specifically place dots. What is truly lacking is the "Next Puzzle" button.
Play A blocky Christmas A blocky Christmas Dec. 23, 2012
Once you know 12, you know 13. 13 only contains one idea from 12, so what is the point of 13?
Play A blocky Christmas A blocky Christmas Dec. 20, 2012
Pretty creative game, first of its kind I've seen.
Play Wrestle Jump Wrestle Jump Nov. 21, 2012
It's sad that you have to use the mouse to restart.
Developer response from oivoi

The keyboard shortcuts are there now!

Play Dog Eat Dog Dog Eat Dog Nov. 20, 2012
I guess... this is a dog-eat-dog world.
Play Red Ball 4 (vol.1) Red Ball 4 (vol.1) Nov. 02, 2012
That is one sadistic circle. Just look at the cheek-to-cheek grin on his red, murderous face while he unscrupulously smashes squares so hard that they explode.
Play American Racing American Racing Oct. 21, 2012
Get the 7x prize multiplier, grind March's TeamMonkey overtaking race, get $9000+ per minute.
Play Race The Sun Race The Sun Sep. 30, 2012
Great potential, powerups like slow motion, if not already in the game, would be great.
Play Color Link-a-Pix Light Vol 2 Color Link-a-Pix Light Vol 2 Sep. 07, 2012
Why not fill in the '1' blocks for us?
Play Hanna in a Choppa 2 Hanna in a Choppa 2 Aug. 11, 2012
Too many levels that act like a sledgehammer, slamming into your brain. Makes me feel unambitious. Not even gonna try them all.
Play Deadly Neighbors 2 Deadly Neighbors 2 Aug. 08, 2012
3 zombies against 3 zombies. Took me an hour to get it done.
Play Cover Orange Players Pack 3 Cover Orange Players Pack 3 Jun. 30, 2012
Hint: You do not need to complete all 50 levels for the badge, just completing level 50 will do. (i.e. completing 48 levels)
Play Shrinkit Falling Shrinkit Falling Jun. 15, 2012
I can complete levels the way they aren't meant to be. Bad level design.