submax_cw's Comments

Game Comments
Play Epic Boss Fighter 2 Epic Boss Fighter 2 Apr. 10, 2015
Why are we not allowed to buy previous tiers of accessories?
Play Pursuit of hat 2 Pursuit of hat 2 Jun. 01, 2014
I found a glitch in this game where you can enter the sucker/spit pods and fly them around the screen
Play Dead Zed 2 Dead Zed 2 May. 10, 2014
Grenade launcher and M4 are the way to go. didn't have to worry about using rage mode, or explosives at all. count your M4 shots 1-10 and switch to grenade, hit a crowd, wait for the ding of your helper reload, then pick off the fast ones. an easy, decent game and I don't even like zombie games.
Play Notebook Space Wars 2 Notebook Space Wars 2 May. 06, 2014
If you're serious about farming coins, don't buy 4 magnets. Buy 1 magnet and 3 money printers.
Play One Step Back One Step Back Dec. 22, 2013
Actually if you haven't figured out the simplest system to beat each level, stand still jump 3x and move, repeat, run to the exit when it lights up. Done.
Play Penguin Overlords Penguin Overlords May. 08, 2013
Apparently, hugging a turtle means instant death for it.
Play Hands of War 3 Hands of War 3 Apr. 05, 2013
Am I the only one that has noticed the mystery person that disappears behind the health bar when you load a new area?
Play Give Up Give Up Apr. 03, 2013
I gets a laggy near the end. I found that the easiest way to fix this was to just let him die and sit there for a bit. I'm not sure what refreshing the page would do to the progress... But it gets to the point where the buttons are sticky or nonresponsive.
Play Give Up Give Up Apr. 03, 2013
Surely, you've all realized after the first few that you can just jump UNDER the first set of downward spikes, avoiding a lot of death.
Play Thousand Dollar Soul Thousand Dollar Soul Apr. 01, 2013
I am not sure why there would be AI in a simulation, but this is a very interesting story otherwise. I liked that you didn't give it all in any one branch but did take the time to clarify things with each ending. I read every ending. I kept hoping there would be just one happy ending. I'm sure we're all looking forward to the next one. My one wish is that the story and choices had been incorporated into a playable game. ★★★★☆
Admin response from greg

Thanks for the feedback! Turning this into a playable game would be about 100x more work, but yeah, that would be pretty cool. And if I ever actually get around to writing the third one, it will explain the AI stuff a lot more.

Play Thousand Dollar Soul Thousand Dollar Soul Apr. 01, 2013 I the only one who was confused and didn't know that there was a scroll bar?
Admin response from greg

No, you're not the only one. It was a bad design decision that will be fixed in the second one.

Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 27, 2013
You really had to add the tentacle part?....not cool.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Mar. 23, 2013
what would happen if you were powerful enough to destroy the light cat at the beginning?
Play simian.interface simian.interface Mar. 20, 2013
Was I the only one that noticed the cat?
Play Bearbarians Bearbarians Mar. 20, 2013
So basically, to win all you have to do is get a medic and the rest bruisers and have them all defend a high spot using you as the bait to lure the enemy one by one. To win the capturing ones all you need are bruisers and instead of defending points and trying to stay alive, just go all out and use respawn as your way to quickly get back to the point with full health and clear the area. After equipping my bears with high melee items and using these strategies, it was a little too easy.
Play mini Tower Defence (mTD) mini Tower Defence (mTD) Jan. 07, 2013
this game is way too easy to power level on... don't know why so many people are complaining that it took so long.
Play bit Dungeon bit Dungeon Jan. 06, 2013
Fire + Lightning + Ice = Chaos. No need to upgrade after that. Be sure to kill spirits and fiends to restock on health and magic. I've found that attack + dagger seems to be pretty lethal by being slightly weaker but putting in a lot more hits per second. Although the dark sword of 1000 cuts is even faster. A set of Strong Armor (blue) gives +25 *defend and +200 life. A set of Battle Mage armor (purple) gives +25 *proc and +100 magic damage. Not sure what a set of green, black, or red does yet. Weapon and shield don't seem to effect this any. It's a fun little game. Off the top of my head, the only major thing it's missing is a bit of a plot. That said, I still barely give it ★★★★☆.
Play Vertigo: Gravity Llama Vertigo: Gravity Llama Jan. 06, 2013
Also, after beating the game, the advanced setting can be used to get medals from the same levels and you can even use the same advanced levels to get "6 worlds beaten without deaths". so instead of getting 1-6 and struggling with 7 and 8 you could just do 1-6 and (advanced) 1 and 2 or any combination.
Play Vertigo: Gravity Llama Vertigo: Gravity Llama Jan. 06, 2013
So apparently even bronze and silver medals count toward the total for your impossible badge. The people that have 0 flips on worlds are obvious cheaters. Not sure if this is already posted somewhere, but here's what I've got so far on minimum flips per level. These sometimes require you to kill the llama and respawn. (World 1) 0-0-0-0-0-3-2-1-0-2. (World 2) 0-1-0-0-2-2-0-2-0-0..... (World 3) 2-1-4-4-4-3-4-2-1-6. (World 4) 3-4-2-3-1-0-1-4-0-2. (World 5) 4-5-5-2-1-3-2-0-2-2. (World 6) 4-3-3-2-1-3-0-6-6-4. (World 7) 1-2-1-4-3-2-5-0-2-2. (World 8) 3-2(1?)-2-2-1-1-4-2-1-2(1?). For some reason this helped me get the World 7 powerup trophy that wouldn't unlock before. I just didn't pick up the powerup. Keep practicing in the level until you can get it in that many flips, even if the counter gets high. + this if it helps.
Play Vertigo: Gravity Llama Vertigo: Gravity Llama Jan. 06, 2013
Glitch on 9:3. Stand by the light pole and jump right over the spike wall.