I think the game is fun... However I'm going to rip it apart. If I have 1 window for my char, weapon, and dino, why are the stores separate? Why do I need 2 stores for my weapon, 2 stores for my dino, and still 0 for my char? Why can't there be 1 for buying new stuff, and 1 for upgrading? Why do I have to click to target then click the attack? Why does the "Attack" thing even show up? Click once to target, double click to start attacking, or start using ablilities after targeting to just get 'er done. Why can't I sell ANYTHING (and i mean anything, including clothes I'm not wearing) to ANY store? Why would you add in a "market" just for this when it could be added to EVERYTHING else? You really have the basis to a decent game, and I know it's in "beta", but there are some fairly small things that could have made this game better, and make me more likely to play it.
Why are the stars just 4 dots? Every block has almost the same 4 dots, makes it hard to tell what is what. Also the spikes are hard to see and the random lights flying around the screen are distracting.
So if this is only a beta why would you charge for energy anyway? Isn't the point of a beta just to make sure the game works right while getting free game testers and free feedback from those testers? Why in the world would I even consider paying you to test out your game and tell you what I think about it? The gameplay itself, the cards, the missions, they're fun and all...but I'm not going to pay you a dime.