svnhddbst's Comments

Game Comments
Play The Enchanted Cave 2 The Enchanted Cave 2 Feb. 23, 2015
@dev, mind posting if you have any intentions to make a sequel at all?
Play Witch Hunt Witch Hunt Feb. 13, 2015
you need to remove the "stops effect when you take damage" from the 5th ice skill, cause it's completely worthless on any stage that has those instant damage magic things.
Developer response from kreig13

The spell heals the crystal to 100% - cast it in the right moment.

Play Witch Hunt Witch Hunt Feb. 12, 2015
kreig, would you mind giving a slightly more indepth description of the triggers for skills? the cold collector... i don't understand how it triggers that 666 damage thing, or collects a soul, it's not just "all the frozen things" cause i use the 3 cost "freeze everything" skill cause i keep thinking "maybe it will do that to all the things on the screen" but it never does.
Developer response from kreig13

Hi! The cold collector launches claw-like projectiles that does ice damage and slow to enemies. if the enemy it touches are frozen, it will instantly kill it and gives you 1-3 extra coins. each of those coins can vary in value depending on the enemy.

Play Witch Hunt Witch Hunt Feb. 12, 2015
suggestion for future updates/games, poison magic, sends a cloud of green at enemies that applies a stacking poison over time, for simplicity, each cloud "hit" refreshes the timer on all stacks.
Developer response from kreig13

poison was supposedly her 4th rune, but it never got to the final phase. it will be in the sequel, tho.

Play Witch Hunt Witch Hunt Feb. 09, 2015
chadling, you can turn that off, it's off by default.
Play City Siege 3: FUBAR Level Pack City Siege 3: FUBAR Level Pack Feb. 07, 2015
PLEASE NOTE: you can shoot coins to collect them.
Play Ghostscape 3D Ghostscape 3D Feb. 07, 2015
honestly, looking at things just starting in, and the generally positive comments, maybe consider putting it on steam, even just for free to get your name out here. then maybe make more like this and put up for a couple bucks to further spread your name.
Play The Enchanted Cave 2 The Enchanted Cave 2 Feb. 06, 2015
out of curiosity, have you considered something like a "path to stairs" button for when you clear all the chests and mobs?
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 27, 2015
recommended path, get to the big +5 damage, then go straight for enchanting. some of the best stuff is not an artifact so making it into an artifact is invaluable.
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 26, 2015
if possible, consider adding classes for unlock T1; complete game with all of alchemy tree unlocked = alchemist who has a bonus to potion crafting and a new potion centered tree. complete game with mage tree filled = archemage with ranged magic damage and default 1 mana regen, but negative resists, reduced max health, and reduced health gains. complete game with warrior tree = berserker/knight, increased health gain 10% bonus to armor and physical damage gains. T2; finish with archmage and knight = battlemage, increased health gains, passive tree with elemental damage nodes instead of phys damage nodes. knight +alchemist = rogue, make poisons?. alchemist + archemage = potion based magic with aoe?.
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 25, 2015
would you consider adding a new feature (if "enemydamage">"playerdefense" = "player 1 hit kills enemy")? it's just tedious to be building for high magic mana, and defense, but low normal damage and plinking things to death while not taking any damage.
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 24, 2015
another addition, please note what, if any, is the level/skill point cap.
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 24, 2015
you know a game is good if you try to alt tab back into it.
Play The Enchanted Cave 2 The Enchanted Cave 2 Jan. 24, 2015
about the only improvement i see at this point, mouse over tooltips for stats.
Play My Friend Pedro: Arena My Friend Pedro: Arena Dec. 25, 2014
i expected brown bullets.
Play Redshift Redshift Nov. 22, 2014
fantastic first impression to scroll down and every single top comment has a reply from the devs.
Developer response from ClipwireGames

even this one :)

Play Next to the Stars Next to the Stars Nov. 22, 2014
what bothers me most, is that i always just barely lose, and this is a simulation by numbers i can't see and can only slightly affect.
Play Castle Clash Castle Clash Oct. 29, 2014
also, putting the number of active allied units in green, and dead in red, above their picture just so we can stay up to date with precisely how the battle is going.
Play Castle Clash Castle Clash Oct. 29, 2014
needs a full screen button
Play Brave Tales Brave Tales Oct. 26, 2014
would it be possible to add something like hero's specialization, as in "you have used offensive abilities on this hero so now your hero has become inclined towards offense *+1 to offensive skills*" but have it be an automatic bonus from using offensive abilities 1000 times or something. further examples "you have used poison arrow a ridiculous amount so now your poison arrow gets +2", "you seem overly cautious from your use of 'defense' so you now get +2 to defense" etc.