I can see how this might be fun, but the custom mouse cursor makes it lag. This is also totally unoptimized, and even worse than enigmata: stellar war. I'm not even going to attempt to cook my processor on it, as it will probably hang my machine too.
At the end of a boss fight, all coins should be collected automatically. It's frustrating to have to do it myself. // Implement a "skip all dialogs" option. // Implement a "never follow mouse" option. // flying units should be ignored when placing a regular unit. I hate having to move flying units away to put regular units there. // add earlier help to talk about moving units, and using the formation editor. I remember my first play where I didn't know about these things until a lot later. Mention that the base is also movable.
When I increase speed, it's difficult to click on units and bring up their upgrade/information panel, even when I click on nothing to pause. // There's a stack-cheat, which lets me put units on top of oneanother. Message me for details, and I can provide a save game.
I've been replaying this again, and have been enjoying it a lot. I'm going to reset and play it again now. Others have voiced concerns I share. For me, I really hate that the range of certain shooting towers is increased but their firing range is not. This is frustrating as all hell. The two I'm thinking of are the red one which shoots a wide array of projectiles, and the little shield-destroying unit. Both of these are hopeless idiots when given high range. High range is my play style of choice, so this is annoying.
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