Runs slow on chrome with my fairly older computer. Other more graphically intense games run better. Last two levels were just a pixel hunt, and the game should have been cut off before those levels. If you just want the badge, just one bug needs to make it to the end. So, no need for stars and any extra bugs can be killed by clicking them after they are off the spinner.
Not really challenging. There aren't enough different enemies to keep it interesting. Sure the sprites might swap but skeletons are essentially the same as werewolves or the guy with swords, for just one example. The bosses are all fight exactly the same... move around and avoid until it stops at a certain point. Got bored with the repetition. I saw a lot of posts going magic only, I never had much challenge going only melee.
Okay game, but the slow walking really slow the game to an unnecessary speed. I felt the boost speed is probably how fast I should be walking. Also, I don't know what happens on ice but god it messes with the movement in ways it shouldn't have. The game overall has a lot to explore, but most of the enemies fight about the same, and it felt a bit bland. The crafting was fun, don't see that much. Otherwise, I would have a hard time recommending this to anyone on the basis of move speed alone.
summon all, use poison traps to poison the huge mob. Mist towers farther down the line where paths meet or close enough. Mana upgrade and coin upgrade are the only useful ones, maybe walk speed third. If you're on a slow boss, sell towers it has passed as it one shots you anyway if it gets by so just rebuild them if you have time. Only issue was the third boss (snake) had to just mass arrow towers, but save some freeze.
I've noticed a correlation between animated breasts and how good the game is. It seems the more breast hanging out, the worse the game is. This one is no exception. By the way, if you're going to hold my hand, just make the whole crap auto and let me play something decent while yours is running.
Kind of painfully repetitious, but here are my tips. 1: Knight path middle and right sides for damage. 2. Get both regenerations from mage tree, (down the center of the tree) and nothing else. Mp will grow with levels and be sufficient enough. 3. After a few islands are complete, complete the left side of the Demon tree to get disease. This will help you with bosses along with regen.
4. You don't need to grind at the yellow squares, you do a lot of killing along the path. 5. Money is nearly useless until late game until you can purchase shrines. Might be okay to build markets but I only had a few and was alright. Most were unpopulated. Once you get shrines, remove everything else and make it a shrine UNLESS it is for catapults. 6: For the seige, ALWAYS use your initial frontline warriors they are your meatshield. After you get catapults and then dragon, use two catapults and dragon and focus on tower. 7: souls all go to weapon.
There needs to be a fragments gathering upgrade of some sort. I can wait all night to barely buy one gateway. Even if it's 0.1 upgrade every so often. The Flutimp upgrade for 50 bones is about worthless, was hoping for better. Think it gave about 100-140 on the map I was on, which is essentially nothing, especially when my next upgrade needs 1.24 million of them.
Neat game. Didn't have a lot of issues as Greeks though. Tried to max economy and get minotaurs then hydra asap. Had to use a few militia at the beginning and a small handful of swordman/knights to keep pace with enemy army increase.
It may just be me, but don't ask me for any favors before your game even reaches a menu. I hate that. I wouldn't care if you asked me after level three "like the game so far? Would you mind helping us out on steam" I'd be far more likely to help you out, as is now, I will not be helping you.
I liked playing the older versions. The only thing I enjoyed about this is the world screen. The things I hated are many... 1. I feel like something is constantly thrown into my face. Pop-ups have no place in any game. 2. Any game telling me to rate it five stars immediately loses two stars for my vote. 3. This game would be immensely easy to find a walkthrough for, so you have a lot of balls asking for money for people to purchase hints. 4. 99.9% of you players are not going to want the kreds shop forced into their face upon loading the game. 5. The "disable repetition" purchasable ability should come with this game free, making it cost anything is absurd let alone 2500 energy. Probably out of room, looks better, but overall far inferior to it's predecessors.
Not bad, but never really in any significant challenge. The bombers are the only thing that can hurt the ship and you can just suidide bomb airports and you can just suicide bomb everything else after if you get infinite choppers. I think a three chopper only challenge mode would have been a good challenge.
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