talrnu's Comments

Game Comments
Play Z-Type Z-Type May. 03, 2012
Pretty fun, very satisfying to hear the gun shoot as fast as I type. One problem I'm having is a sound glitch: it appears only one sound can play at a time. When I shoot the gun, the music has to stop playing so the gun sound can play, and if I'm shooting quickly then overlapping gun sounds cancel each other out.
Play Steamlands Steamlands Apr. 01, 2012
How is the victory screen guy with the old-fashioned bicycle popping a wheelie?! Shenanigans!
Play REW REW Jan. 20, 2012
Cool way to tell a story. Each level revealed something new that completely changed the way you thought of the characters. I also greatly appreciate the hinting system - I don't usually play flash-based adventures because they're too involved, lots of pixel hunting and/or difficult puzzles. I want a simple and entertaining experience and this game delivered that.
Play Alice is Dead Episode 3 Alice is Dead Episode 3 Aug. 20, 2011
Call Boris and wait for him to message you back. The letters in his message can be rearranged slightly to spell something interesting...
Play Dragon Boy Dragon Boy Aug. 08, 2011
If I close my eyes I can almost hear Deckard Cain identifying all my loots...
Play Dinosaurs and Cadillac Dinosaurs and Cadillac Jul. 25, 2011
There's a lot of unpolished potential here. The concept is great and the play has a good combination of simplicity and player reward, so the game itself isn't bad. It's actually built pretty well, I didn't experience any bugs. Yeah, the music was awful, and everything felt horrible and looked cheesy, but getting over all that I actually kind of enjoyed it. Can't give it 5/5, but it's certainly worth at least 3 in my book. Oh, and boobs.
Play Toxers Toxers Dec. 01, 2010
Cool game. I have a "bug" to report :) I was fighting 3 worms. I damaged the one out front, so it shuffled to the back so one of its healthier buddies could move up and take the heat. I kept attacking the damaged worm and killed it. I saw it die. It was dead. But then it was suddenly alive again, and shifted to the front so it could attack me. It had 0 health. I killed its friends and the battle ended anyway... but it was definitely a glitch. At one point one of its friends shifted to the front, but the "dead" worm stayed put so there were two worms standing in the front position. I guess the battle would have gone the same regardless. But it's a bug nonetheless! Otherwise, I've enjoyed the game so far.
Play Shattered Colony: The Survivors Shattered Colony: The Survivors Oct. 01, 2010
I like the idea of houses containing a finite number of zombies. Difficulty needs improvement - even on hard, as long as I can get to the supplies I win. Also, would be more interesting if your survivors could be turned, or turn shortly after being rescued (e.g. because they were bitten before being rescued). Otherwise, it's like shooting fish in a barrel.
Play Zombies Took My Daughter! Zombies Took My Daughter! Jul. 19, 2010
Awesome game, well-made in every important way - graphics, music, feel, variety, comfortable replay-ability. Bugs shmugs, even the oldest software still being maintained after decades of constant community grooming has bugs in it. If you accept these (quite mild) bugs (and account for the creator's admirable responses to your whining) then you can't deny this is a top-quality Flash game.
Play CellCraft CellCraft Jul. 12, 2010
all-around awesome game, thanks cellcraft people!
Play The Breach The Breach Jun. 13, 2010
What a cool game. It could have used a bit more playtesting (some consistent bugs, e.g. bullets not colliding with character/enemies in midair, bullets not colliding with enemies if they're too close to a wall), but considering the quality of the art and animation I'd say that helps as it doesn't distract from the visible/audible details. Don't listen to any of these punks' whiny complaints, they seem to think they have the right to piss and moan as if this game is something they custom ordered.
Play Bongo Boom Battlegrounds Bongo Boom Battlegrounds May. 18, 2010
"Inspired" my butt, this is practically a copy Patapon and there's nothing you can say to deny it. Even the artistic style is practically the same (don't try to sell me that "art was done from scratch" baloney) - did you try to improve on anything in Patapon at all? For crying out loud, you use the same key patterns for the commands. The only difference I see between this game and Patapon is in quality, and there's certainly no improvement in that. The game's sense of rhythm is a bad joke, and the music is annoying, to name two things immediately. If this game was even slightly original, I'd be more inclined to rate it as a well-designed Flash game (which I admit it is, especially compared to anything I've made), but since you had to rip off a significantly better-made game and pretend you were only "inspired" by it, I'm rating it by comparison.
Play Space Station Jason Space Station Jason May. 05, 2010
This game seems pretty pro to me. I'm jus' sayin'
Play Tales of Crevan Tales of Crevan May. 05, 2010
Nice art, but the game itself isn't so great. Seems more like an interactive portfolio for a storybook artist than a game, really. If that's what you're going for, then good job!
Play Guardian of Man Guardian of Man May. 05, 2010
Pretty cool, definitely room for improvement, especially in AI. Had trouble figuring out how to activate/deactivate robots after a wave starts... but then again, I didn't read the instructions very carefully :/
Play Cluster Lander Cluster Lander May. 05, 2010
i like it!
Play Doublue Wires Doublue Wires May. 02, 2010
Lol. FlashBeast, on the Free Wires site it explains that's the "level editor" version of Double Wires. This is a cool game, just wish more effort was put into its presentation.
Play Help! It's the Unfinished Shadow Game Help! It's the Unfinished Shadow Game Apr. 22, 2010
I think it's not unreasonable to consider this the "Portal" of the Flash gaming world. Fortunately Valve realized they had a gem... I hope you do too. This is really cool.
Play Ghost Guidance Ghost Guidance Apr. 09, 2010
Cool idea, but very short and easy. I'd love to see this taken to the next level.
Play SteamBirds SteamBirds Mar. 24, 2010
Excellent game, I wasn't sure it would work when I realized it was turn-based, but I think that's what makes this game so fun.