tetewds' Comments

Game Comments
Play Nightmare Runner Nightmare Runner Apr. 10, 2013
So I accidentally clicked the monster in the bottom right corner while trying to jump. It opens a new tab without pausing the game. What a great way to make you quit. Is littering the screen like that really necessary?
Play Contract Wars Contract Wars Jan. 12, 2013
It's significantly laggier than other Kong shooters. That's a shame, because it looks more polished than other games of this kind. If you're willing to turn a blind eye to that (and to people prancing around with overpowered premium weapons) it actually is pretty fun.
Play JumpingLine JumpingLine Sep. 22, 2012
Definitely overstays its welcome. At first you think it's just one of those simple novelty games you can beat in 15 minutes. Soon you realize that the endless string of repetitve obstacles could technically go on forever. Did the dev really had to exhaust every single combination of spikes, gaps, switches, rotating blocks, rotating blocks with spikes, and then redo all the sequences upside down? Have mercy.
Play Combat Extreme Combat Extreme Jun. 08, 2012
Great game overall, but there's two major issues that annoyed me throughout: spawnkilling and shooting through obstacles. People just squish their faces into the walls while the gun sticks out on the other side. As for spawning, there is absolutely no safe zone/invulnerability time, so when the spawn is swarmed it's pretty much over. That definitely needs some work.
Play BeGone: Guerra BeGone: Guerra Dec. 26, 2011
Everybody requesting silly stuff like vehicles, dress-em up customization, level-ups, zombies or even a campaign needs to come down to earth. There's a solid reason none of these will ever be implemented. Vehicles need sprawling maps which servers can't handle. Campaign would require AI, that's way too much work. Customization is totally unnecessary. Levelling system creates imbalance, alienates beginners and promotes anti-fun farming/grinding. The game is awesome for what it is and needs none of that Modern Garbage either. The only reasonable thing to expand on is more maps and weapons. I like it for being able to jump into any server at any given time and have some instant multiplayer action. Great use of Unity, a true gem amongst browser games.
Play Kingdom of The Wind Kingdom of The Wind Oct. 15, 2011
Load needs a confirmation. Right now, it's like having "Erase All Your Progress Button" in the centre, right next to upgrades button. Why would I want to load mid-game anyway?
Play Warfare 1944 Warfare 1944 Sep. 29, 2011
This is indeed pretty terrible. A tank is coming. Bazooka troopers ready. Tank in 50 meters. Waiting. Tank in 30 meters, surely within the range. Waiting. Just shoot it already. Machinegunned by tank up close. Facepalm.
Play Async Racing Async Racing Aug. 24, 2011
Woah, what happened to this game? I used to like it a year ago. There were never any problems with the server. New tracks were pouring in every hour. It used to be awesome. Now I come back only to find that it's not working and all my xp is gone. Thanks. Oh, and they wiped all the custom tracks at some point, too. Unfaved.
Play Badge Master Badge Master Aug. 23, 2011
Just look at the top bar. Achievements > Badges. Show: Unearned. Sort: Whatever you like. It's already there. This little tool here feels largely unnecessary to me.
Play Wonderputt Wonderputt Aug. 17, 2011
There needs to be an option to redo a hole without losing all your progress. Otherwise, it's good, very creative.
Play Curse of Plum Mountain Curse of Plum Mountain Aug. 02, 2011
A bottle unexpectedly falls from the sky right on my head. A kind spirit takes my mushrooms and bakes me a pie (must have been buried with an oven I guess). Meanwhile, a gravestone WANTS MOAR MELONS. I LOL'd. Are you sure it's a horror game? :D
Play Crush The Castle 2 PP Crush The Castle 2 PP Jul. 30, 2011
The choice of castles in this one is really disappointing. I've seen dozens of fun, pretty looking and otherwise cleverly designed player castles, yet none of them made it into the pack. Now where did they get these from? Why over 20 levels are made by the same person, none of them being actually good? Come on, give others a chance.
Play Ragdoll Cannon Four Ragdoll Cannon Four Jul. 30, 2011
Apparently, beating level 45 in 3 shots is too good. You don't deserve the achievement for being this good. It has to be 7 shots man, now go on and try again.
Play Help the Hero Help the Hero Jul. 29, 2011
I was wondering about the voice too. Then I saw "Egoraptor" in the credits.... THAT EXPLAINS EVERYTHING
Play Penguin Overlords Penguin Overlords Jul. 23, 2011
Is it just me, or the music does not quite fit? Gets tiresome really fast.
Play Dude and Zombies Dude and Zombies Jul. 21, 2011
Med badge is not working for me either.
Play Red Red Jul. 16, 2011
Needs a timer so you know when you're done.
Play Dragon Age Legends: Remix 01 Dragon Age Legends: Remix 01 Jul. 08, 2011
If you kill the ogre during his attack anim, he may not fall down sometimes. It's pretty funny seeing him just standing there, allowing me to leave in peace.
Play Whiteboard Tower Defense Whiteboard Tower Defense Jun. 28, 2011
Broken badges, wasted time. Should have trusted the comments. And about the game itself: the lack of strategy is mind-numbing. You'd at least expect flying mobs to not be affected by the floor type but nope, they're all the same.
Play Reactance Reactance May. 20, 2011
This is nothing but a worn and tired concept turned into a grindfest. The prices of items that seem to be absolutely necessary to progress are painfully high. You shouldn't have to replay each level a dozen of times just to be able to pass the next one. The whole shop idea just slows things down.