thedarkgypsy312's Comments

Game Comments
Play Learn to Fly Learn to Fly May. 28, 2009
Learn to fly=2 to the 7th power...nicely done
Play Morningstar Morningstar May. 28, 2009
Wow, the person or people that made this game put a lot of work into the intro... you have my 5/5
Play faze faze Apr. 25, 2009
i don't think 19 is possible...or am I just missing something here?
Play faze faze Apr. 25, 2009
Im stuck on 19 as well...
Play faze faze Apr. 25, 2009
In my opinion, the new Kong interface is far superior to the older...If it makes a difference at all, you have my vote against changing it back
Play The Great War of Prefectures The Great War of Prefectures Apr. 24, 2009
You need to have two seperate functions for switching between hold and will, and moving it....the lag this game produces makes it hard for my computer to distinguish sliding from clicking, so it would be much appreciated if you fixed it
Play The Great War of Prefectures The Great War of Prefectures Apr. 23, 2009
The reason I tell you this, is because by recognizing it, you can plan ahead of time and predict the battle more thoroughly, giving you a decisive advantage. Another reason is that I want to point out the overpowered 'hades' tactic. In these balanced battles, using the attack strategy may offer more total damage, but by using the hades strategy you almost gaurantee you get the first kills, and an early advantage is far better than total damage. Hope this helps someone, feel free to copy and repaste.
Play The Great War of Prefectures The Great War of Prefectures Apr. 23, 2009
In battles that are balanced, or in other words have a soldier difference less than 3 for under 10, less than 5 for under 20, and less than 10 for above 20(Examples; Unbalanced = 3v9 11v17 and 32v44 Balanced = 5v6 14v18 and 26v32) There is a crucial strategic point that must be recognized to take full advantage of in-battle tactics. I call it the tipping the point, when one side completely overwhelms the other, because he gets the first kills. Even if the battle is started fighting at 'will', the lines are going to remain fairly intact, so there will be no deaths in the very beginning, just passing hits back and forth. When the first few die, the soldiers no longer occupied with them will be free to help others, swinging the advantage way over to them.
Play The Great War of Prefectures The Great War of Prefectures Apr. 23, 2009
I take aomori, then capture the spot north of it early, and with that huge advantage, its easy to expand. I have about 1/3 of the map, the runner up has 2-3 territories total
Play The Great War of Prefectures The Great War of Prefectures Apr. 23, 2009
A brilliant game to usher in a fantastic new site layout - Well done!
Play Divine Generals Divine Generals Apr. 20, 2009
SO easy! Don't build resource camps, just up the citizen ratios, and only build citizens and necessary buildings xD I beat them So bad
Play Free Rider 2 Free Rider 2 Apr. 19, 2009
Try it yourself...just get off to the right side of the ramp, turn around (z) then charge the ramp full speed...if you land safely you should have reversed legs. -18 1i 18 1i 68 k,-18 1i -34 1i -4m 1i -68 1i -68 0 -h6 1i -m6 1i -pk 0,0 1i 0 1s,18 1i 34 1i 4m 1i 68 1i 7q 1i oc 1i 1dk -k,a 1i u 1i,68 1i 68 0 68 -1i 7q 1i,-68 0 -68 -1i -84 1i -hg 1i,-68 -1i -5k 1i,-50 1i -68 -18,-68 -u -4c 1i,-3o 1i -68 -k,-68 -a -34 1i,-2g 1i -68 0,-68 a -1s 1i,-18 1i -68 k,-68 u -k 1i,0 1i -68 18,18 1i 3o 1i 68 -k em 1i,k 1i 18 1i,0 1i 68 18,68 u k 1i,1s 1i 68 a,2g 1i 68 0,68 -a 34 1i,68 -u 4c 1i,50 1i 68 -18,68 -1i 5k 1i,-84 1i -68 1i,50 2q 7q 1i,50 2q -68 1i,-68 -u -au 1i,-92 26 -a 1i,-8o 26 -au 1i##T jm k,T 3o -34,T 68 -3e,T -84 -34,T -5u -42,T 68 -u,T -68 -1i,T 0 1i,T -ne -k
Play Free Rider 2 Free Rider 2 Apr. 19, 2009
My wheel impacted a higher jump while I was going up a less steep one, and I landed safely, but his legs are bent backwards, so he peddles backwards...haha!!
Play Tainted Kingdom Tainted Kingdom Apr. 19, 2009
Just got the deadly commander for the first four levels...the fourth level you just need to constantly attack, or you wont finish in time. Never cultivate, never fortify. In the beginning, you need to preserve as many population as possible, without failing to destroy them in any turn. Try letting them win halfway, plan it so they get all their units by and you have one defense left, then you can send your army through their holes, and win.
Play Tainted Kingdom Tainted Kingdom Apr. 19, 2009
Sonny 2 has already been out for some time, having played both of these games, I prefer this one
Play Smatch Smatch Apr. 01, 2009
Holy crap, 7777 ratings 4.97 average, spooky
Play Dinowaurs Dinowaurs Mar. 03, 2009
Nicolbolas, stop whining about them...i'm not kidding your only hurting your cause. like 90% of the players here are fairly new, and notifying them that you can quit in the first minute with no penalty will just spread its use. And i'm having trouble firing the sam...every other shot fires off early...is this the game or my mouse?
Play Zombie Infestation: Strain 116 Zombie Infestation: Strain 116 Mar. 03, 2009
I rate 5/5 on every game that is fun for at least 10 minuets, and its functionable...so 1/5, get rid of the lag!
Play Dinowaurs Dinowaurs Feb. 28, 2009
Are you talking about me nicol? lol
Play Dinowaurs Dinowaurs Feb. 28, 2009
Yeah, I forfeit ALL salt flats_18 games too. I'm just not a fan of impersonal violence xD