thepedant's Comments

Game Comments
Play Thrones of Fantasy Thrones of Fantasy Jun. 18, 2014
Been killing bunnies for 10 minutes and still can't get that second piece of wood. Can we buy them in the shop after a while? Depending on luck for the drops makes this more endless than most idle games.
Play Warlords: Epic Conflict Warlords: Epic Conflict Mar. 30, 2014
Enh. Bunch of manic clicking to overwhelm the forces on the other side. Not quite what I was hoping for. Too many lanes to manage, units are either too slow or too weak (and the weak ones outrun the slow ones no matter how much lead time you give them), so you end up waiting for the "charge," which is usually after the enemy gets his (leaving you at a disadvantage. The "Risk" part of the gameplay and the fact that you have to move your "seat of power" every time you want to invade are tedious, not fun.
Play Death lab Death lab Feb. 28, 2014
Not bad, but a little too easy and the spelling errors are distracting.
Play Idleplex Idleplex Feb. 26, 2014
I don't know why this game is so addictive - I spent the last half hour "extreme lawnmowering."
Play Tesla: War Of Currents Tesla: War Of Currents Jan. 31, 2014
Concept is great, but for those of us with crappy reflexes, even 1x speed is really fast to take into account when the tower health is dropping or if those suicide units are zooming in.
Play CastleMine CastleMine Sep. 04, 2013
Thought the game was addictive. Advice for the sequel: 1) fewer upgrades, but make them more powerful. 2) explanation in the in-game tutorial as to what the tower maximum upgrades are 3) enemy stats on mouseover
Play Token Hero Token Hero Jul. 02, 2013
Seems to be more of a grind than an honest progression, and if one is slow at matching, the game takes a while.
Play Don't Escape Don't Escape Jun. 22, 2013
Fun, but a little too hard to find things due to the darkness and grainy effects. Would like a little more light.
Play A small talk at the back of beyond A small talk at the back of beyond May. 14, 2013
As others have said, it's a good start, but needs more work on understanding language. If the computer is lying to me, it needs to be able to explain (or refuse to explain) its lies, other than giving me an "I don't understand" message when I ask questions like, "what are the radiation levels outside" or "what are the outside conditions"? I also asked "how long was I in hibernation" and "why was I awoken" and the computer didn't have a good answer for those, either. These really diminished my enjoyment of the game. Also, one should be able to click on the things one's looking at, even if only for flavor. Music's good, though.
Play ShardWars:Dungeons ShardWars:Dungeons Apr. 23, 2013
Fun, but needs some tweaks - a better understanding of how the stats work, some sort of warning as to whether or not you can finish the dungeon with the stats you have, and a little quicker gameplay.
Play Divide Divide Apr. 12, 2013
Too easy.
Play Dawn of Darkness Dawn of Darkness Apr. 12, 2013
With all the auto-pathing and non-participatory combat, I feel like I'm not really playing anything.
Play Stick War 2 Stick War 2 Jan. 09, 2013
Right click commands not so easy to do when using a Macbook.
Play Transmorpher Transmorpher Nov. 30, 2012
Really hard to play with a touchpad mouse.
Play Pheus and Mor Pheus and Mor Sep. 21, 2012
Controls too balky - can't jump easily to the left or right.
Play Attack of the Evil Bunny Empire Attack of the Evil Bunny Empire Jul. 12, 2012
Other than occasionally having turrets kick the bunnies (especially the purple ones) off the left side of the screen, this was plenty fun.
Play Sands of the Coliseum Sands of the Coliseum Jun. 01, 2012
A little irritating that, once you've chopped off a guy's leg and he has no shield, that you might miss while chopping at him. Where is he going?
Play Nick Toldy and the Legend of Dragon Peninsula Nick Toldy and the Legend of Dragon Peninsula Oct. 12, 2011
I have no sound on my computer during the daytime. Subtitles would help.
Play Above Hell Above Hell Oct. 04, 2011
Amazingly addictive. Only issue is that pressing MUTE shoots as well.
Developer response from screenberg

thanks, we just fixed that

Play Hornet's Nest Hornet's Nest Oct. 01, 2011
Needs to be able to leave "cannonball view" and reset faster. Aim sometimes resets strangely.