thetawave2's Comments

Game Comments
Play Protector IV Protector IV Oct. 25, 2011
Haha at first i felt overwhelmed and toward the middle i got a little bored but now that i won i feel really accomplished. Solid game, if a bit too complex.
Play Coaster Racer Coaster Racer Sep. 23, 2011
I can understand trying to put a bit of a bank into the turns, but this game has a ridiculous autosteer which is confusing at best and often gets in the way of gameplay. Also the level of grinding needed is a little much for such a short game.
Play The End The End Sep. 07, 2011
The cutscene on the level "The End" NEEDS to be skippable. Makes the time challenge SO annoying.
Play City Siege 2 City Siege 2 May. 23, 2011
I wish it was easier to tell foreground from background.
Play Cactus McCoy Cactus McCoy Mar. 15, 2011
He strongly reminds me of Kevin the sea cucumber from Spongebob.
Play Flagstaff: Chapter One Flagstaff: Chapter One Mar. 05, 2011
@monsterman58 : If it really bothers you that much, just pretend the point blank arrow attack is a dagger or something.
Play Bloons Tower Defense 4 Bloons Tower Defense 4 Jan. 11, 2011
I think the unlock system for the towers is really good. It allowed me to learn about each tower one at a time without an annoying tutorial.
Play Adapt or Die Adapt or Die Jan. 06, 2011
I'd really like to see a better-executed sequel; this concept has a lot of potential.
Play Champions of chaos Champions of chaos Jan. 04, 2011
Paladin's "Holy Quake" AoE spell makes grinding super-easy... will kill all training monsters in one hit!
Play Homerun In Berzerk Land: Berzerk Ball Homerun In Berzerk Land: Berzerk Ball Dec. 23, 2010
One suggestion I have is to make the nerd move higher in the screen when he gains altitude. It's a little weird and difficult to judge his vertical speed and position when he's always centered, then suddenly rockets out of the screen when he hits the 2k foot "ceiling." If he was near the bottom of the screen at 0', in the middle of the screen at 1k feet, and 75% up at 1.5k feet, I think it would look a lot better.
Play Primary Primary Dec. 17, 2010
Why oh why aren't there two different buttons for the portals like in Portal??
Play Castaway Castaway Dec. 08, 2010
It'd be nice if behind solid objects like trees you could see an outline of yourself or an enemy. I've been killed a couple times by hidden enemies just because I couldn't tell where I needed to click!