thetawave2's Comments


Protector IV

Play Protector IV

Oct. 25, 2011

Rating: 0

Haha at first i felt overwhelmed and toward the middle i got a little bored but now that i won i feel really accomplished. Solid game, if a bit too complex.

Coaster Racer

Play Coaster Racer

Sep. 23, 2011

Rating: 14

I can understand trying to put a bit of a bank into the turns, but this game has a ridiculous autosteer which is confusing at best and often gets in the way of gameplay. Also the level of grinding needed is a little much for such a short game.

The End

Play The End

Sep. 07, 2011

Rating: 3

The cutscene on the level "The End" NEEDS to be skippable. Makes the time challenge SO annoying.

City Siege 2

Play City Siege 2

May. 23, 2011

Rating: 8

I wish it was easier to tell foreground from background.

Cactus McCoy

Play Cactus McCoy

Mar. 15, 2011

Rating: 7

He strongly reminds me of Kevin the sea cucumber from Spongebob.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Mar. 05, 2011

Rating: 4

@monsterman58 : If it really bothers you that much, just pretend the point blank arrow attack is a dagger or something.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Jan. 11, 2011

Rating: 8012

I think the unlock system for the towers is really good. It allowed me to learn about each tower one at a time without an annoying tutorial.

Adapt or Die

Play Adapt or Die

Jan. 06, 2011

Rating: 0

I'd really like to see a better-executed sequel; this concept has a lot of potential.

Champions of chaos

Play Champions of chaos

Jan. 04, 2011

Rating: 1

Paladin's "Holy Quake" AoE spell makes grinding super-easy... will kill all training monsters in one hit!

Homerun In Berzerk Land: Berzerk Ball

Play Homerun In Berzerk Land: Berzerk Ball

Dec. 23, 2010

Rating: 0

One suggestion I have is to make the nerd move higher in the screen when he gains altitude. It's a little weird and difficult to judge his vertical speed and position when he's always centered, then suddenly rockets out of the screen when he hits the 2k foot "ceiling." If he was near the bottom of the screen at 0', in the middle of the screen at 1k feet, and 75% up at 1.5k feet, I think it would look a lot better.


Play Primary

Dec. 17, 2010

Rating: 3

Why oh why aren't there two different buttons for the portals like in Portal??


Play Castaway

Dec. 08, 2010

Rating: 4

It'd be nice if behind solid objects like trees you could see an outline of yourself or an enemy. I've been killed a couple times by hidden enemies just because I couldn't tell where I needed to click!