avatar for thetopsec

thetopsec's profile

About me

Hey!

  • Member Since: Jan. 06, 2008
  • Last Login: Jun. 02, 2012
  • Current Points: 5838
  • Comments: 66
  • Forum posts: 2
  • Age: 16
  • Sex: Male
Latest Achievements (view all badges)
Illusions of Grandeur (completed)
Badge earned
Badge Of The Day
Illusions of Grandeur Badge (easy - 5 points)

Complete level 5 in The Company of Myself

Acquired Aug. 11, 2011

thetopsec's game contributions

1260847980
Sketch: kool in Rotatix
kool
1260847610
Sketch: I Don't KNOW in Rotatix
Very Very COOL!
1250478242
Level: Safe or Sorry in Pyro II
Either Go For Extras Or Try With Two.

thetopsec's awards

Thor_landing_ticket2
Thor: God of Thunder Challenge
Medal_pixel-games_v2_130x90
Pixel Pack
Mission_completion2
Portal 2: Mission Complete
Quest_completion2
Portal 2: Atlas Quest completed
Bttf_raffle-ticket
Back To The Future
Raffle_ticket_rd2
Assassin's Creed

thetopsec's shouts

avatar for Shaden
Shaden

Mar 7, 2011 7:27pm

No problem man. =D

avatar for Kioyoh
Kioyoh

Dec 28, 2009 6:29am

No problem ;)

avatar for mitchg42
mitchg42

Nov 23, 2009 5:31pm

Thanks for the weapon, heres a mace in return.

avatar for angelalexiel
angelalexiel

Nov 23, 2009 5:19pm

here you go. a bow for you thats all i have

avatar for slain4ever
slain4ever

Nov 25, 2008 10:10pm

Hey topsec, in relation to your question on shootorial 5 about spawning too many enemy ships. that is probably because you don’t reset your timer. this should be your code to spawn ships:

at the top put: var enemytimer;

in load: enemytimer = 0

on enterframe: enemyTimer += 1;

if(enemyTimer > 60)

{

enemyTimer = 0;

var enemy = _root…

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