Has anyone else noticed glitchiness with packet sending if the depletion is 32, regardless of the collection? It never went over 32 for me and my collection was 80 but it still sent out packets slowly and the deficit went up, even though I had 500 energy stored. Does anyone else notice this problem, or is it just me?
Maybe when you use the blood rune, make it so it can't kill you. I was a samurai and I had two level five Vampiric Runes, and one level five blood rune, and I used the wind strike ability and I pierced through more than 20 enemies, and it instantly killed me. I thought it was from getting too much health. If you could change that, I would be very happy. Just make it so the blood rune can only lower your health to 1 HP.
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