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Hide the progress bar forever?
Sep. 06, 2015
i love the game. It would be nice to have a health meter above the enemies and an idea of where the edge of the screen is. Maybe a hud in the corner?
Guess Geography: U.S. States
Jul. 09, 2015
I thought this was going to be easier. 42/50. Still kicking myself over some of them. Well done.
GemCraft - Chasing Shadows
Jun. 25, 2015
I don't understand. How do you get to higher difficulties on the levels?
Heroes of The Banner
Apr. 24, 2015
This is complicated and convoluted.
Apr. 20, 2015
You advanced the genre. well done.
Mar. 22, 2015
This game is extremely slow between screens. I've played many Unity games and I've never seen anything this bad.
Tequila Zombies 3
Mar. 20, 2015
How do you kill the super mutant?
Strikeforce Kitty 2
Jan. 28, 2015
the menu/upgrade system was easier in the first game. Please go back to that.
Jan. 14, 2015
I don't understand how I'm supposed to get better on levels that are impassable. Most tower defense games let you grind on lower levels to level up.
Nov. 21, 2014
I feel with the later levels it's more about memorization and less about skill.
Nov. 18, 2014
This is not a game. It is cut scenes.
Nov. 12, 2014
How do I not continue in infinite mode?
Stick Arena: Ballistick
Oct. 26, 2014
I think this game is broken.
Ninja Time Pirates
Oct. 19, 2014
I would like to be able to move around the screen without moving my players. Also, I should be able to use a special ability without moving my players or changing their attack. Needs a skip button during the dialog.
Blob's Story 2
Sep. 24, 2014
I like this a lot. Seeing the black on grey is tough. Any way to make the strings lighter, at least in the beginning. Also, 25 out of 27 is a little high for the beginning levels.
Red Remover BLAST
Sep. 22, 2014
I'm not sure I understand the gravity on level 26. The green ball rolls up left and falls down left. Shouldn't it fall the same way it is rolling?
Level 25 is fantastic.
Sep. 20, 2014
I like the game a lot, but I wish there was a map, or the ability to zoom out so I could see where I'm supposed to be going.
Puzzle Fuzz: Episode 2
Sep. 13, 2014
The army members you win from winning battles should get significantly stronger as you defeat harder levels. Right now it feels like they're mostly the same.
Prime World: Defenders
Aug. 31, 2014
the graphics are great, but the UI is confusing as hell. You really need a disinterested party to take a look at this and give you some feedback.
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